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MVC Arthur

BronzeArmor Arthur

CursedArmor Arthur

GoldenArmor Arthur

I will fight you... fair and square.
~ Sir Arthur

Summary

Sir Arthur is the main protagonist of the Ghosts 'n Goblins franchise created by Capcom in 1985. He is a valiant knight faced with fending off legions of the undead and various other supernatural creatures. Arthur has bravely and valiantly faced powerful demon lords, such as Astaroth, Lucifer and Sardius, and lived to tell about it. Ultimately, he is the protector and rescuer of his beloved princess Prin-Prin.

Powers and Stats

Tier: High 7-A | High 6-A

Name: Sir Arthur

Origin: Ghosts 'n Goblins

Gender: Male

Age: 28

Classification: Knight

Powers and Abilities: Superhuman Physical CharacteristicsWeapon Mastery, Non-Physical Interaction (Can destroy ghosts with his weapons), Resistance to Soul Manipulation (As seen in the opening of Ghouls 'n Ghosts), Hammerspace (Can throw out unlimited amount of weapons from nowhere), Holy Manipulation, Magic, Teleportation (Via Warp Staff), Flight (Via Dragon Shield and Angelic Armor), Energy Manipulation (Via Psycho Cannon and Shield Magic), Fire Manipulation (Via Torch, Fire Crossbow, Goddess' Bracelet and Fire Dragon/Inferno Magic), Electricity Manipulation (Via Electric Whip/Crossbow and Thunder Magic), Explosion Manipulation (Via Bombs and Nuclear Magic), Air Manipulation (Via Tornado Magic), Forcefield Creation (Via Mirror Magic), Light Manipulation, Enhanced Senses and Extrasensory Perception (Via Seek Magic), Illusion Creation and Astral Projection (Via Double Magic), Resurrection (Via Resurrection Magic), Darkness Manipulation (Via Dark/Cursed Armor), Healing (Can absorb attacks to heal himself via Demon Shield), Homing Attack (Via Swallow Blade), Summoning (Via Fire/Thunder Dragon Magic), Double Jump (Via Leap Boot), Statistics Amplification (Via various armors and items)

Attack Potency: Large Mountain level (Defeated demons that were able to generate a super-cell thunderstorm with this kind of power) | Multi-Continent level (Defeated stronger demons who are superior to Red Arremers like Firebrand)

Speed: Massively Hypersonic (Should be superior to fodder demons who were able to avoid lightning from the sky), likely higher (Can dodge laser beams shot by Astaroth, Lucifer and Nebiroth) | Sub-Relativistic (Can keep up with stronger demons who are faster than Red Arremers like Firebrand, who flew across continents at these speeds), likely higher

Lifting Strength: Unknown

Striking Strength: Large Mountain Class | Multi-Continent Class

Durability: Large Mountain level | Multi-Continent level (Survived hits from demon kings more durable than Red Arremers)

Stamina: Very high

Range: Extended melee range w/ his sword. Dozens of meters w/ weapons

Standard Equipment: Lance, Axe, Dagger, Discus, Scythe, Sword, Torch, Whip, Crossbow, Swallow Blade, Tri-Blade, Boomerang, Bombs, various armors (Knight/Bronze/Warrior/Cursed/Light/Dark/Angelic/Emperor/Golden), shields (Cracked/Knight/Demon/Emperor/Moon/Sun), Psycho Cannon, Goddess' Bracelet, Dragon Shield, Warp Staff, Leap Boot, Angel Feather, Knight Soul, Steed Soul, Magic Pendant, MP Potion, Blue/Red Power-Up, Light Rings, etc.

Intelligence: Above Average (Is an great swordsman and can use many different weapons with ease)

Weaknesses: His armor can be destroyed with enough damage, leaving him in his underwear

Feats: Respect thread

Key: Weakest Armors | Strongest Armors

Others

Notable Victories:

Notable Losses:

Inconclusive Matches:

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