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I will fight you... fair and square.
~ Sir Arthur


Sir Arthur is the main protagonist of the Ghosts 'n Goblins franchise created by Capcom in 1985. He is a valiant knight faced with fending off legions of the undead and various other supernatural creatures. Arthur has bravely and valiantly faced powerful demon lords, such as Astaroth, Lucifer and Sardius, and lived to tell about it. Ultimately, he is the protector and rescuer of his beloved princess Prin-Prin.

Powers and Stats

Tier: High 6-A, likely higher with his strongest armors and the Goddess' Bracelet

Name: Sir Arthur

Origin: Ghosts 'n Goblins

Gender: Male

Age: 28

Classification: Knight

Powers and Abilities: Superhuman Physical CharacteristicsWeapon Mastery, Non-Physical Interaction (Can destroy ghosts with his weapons), Hammerspace (Can throw out unlimited amount of weapons from nowhere), Double Jump (By himself in Super Ghouls 'n Ghosts and via Leap Boot), Holy Manipulation, Magic, Teleportation (Via Warp Staff), Flight (Via Dragon Shield and Angelic Armor), Energy Manipulation (Via Psycho Cannon and Shield Magic), Fire Manipulation (Via Torch, Fire Crossbow, Goddess' Bracelet and Fire Dragon/Inferno Magic), Electricity Manipulation (Via Electric Whip/Crossbow and Thunder Magic), Explosion Manipulation (Via Bombs and Nuclear Magic), Air Manipulation (Via Tornado Magic), Forcefield Creation (Via Mirror Magic), Light Manipulation, Enhanced Senses and Extrasensory Perception (Via Seek Magic), Illusion Creation and Astral Projection (Via Double Magic), Resurrection (Via Resurrection Magic), Darkness Manipulation (Via Dark/Cursed Armor), Healing (Can absorb attacks to heal himself via Demon Shield), Homing Attack (Via Swallow Blade), Summoning (Via Fire/Thunder Dragon Magic), Statistics Amplification (Can increase his stats via various armors and items), Resistance to Soul Manipulation (As seen in the opening of Ghouls 'n Ghosts)

Attack Potency: Multi-Continent level (Defeated Astaroth, Lucifer and other demon kings in both his base and strongest form), likely higher with his strongest armors and Goddess' Bracelet (His armors increase his strength. The Goddess' Bracelet was the only weapon that could defeat Sardius, who is stronger than Astaroth)

Speed: Sub-Relativistic (Can keep up with Astaroth and Red Arremers. Dodged laser beams from Astaroth, Lucifer and Nebiroth)

Lifting Strength: Unknown

Striking Strength: Multi-Continent Class, likely higher

Durability: Multi-Continent level (Survived hits from demon kings like Astaroth), likely higher with his strongest armors

Stamina: Very high (Can go on adventures battling hordes of demons and evil monsters while traversing many landscapes without fatigue)

Range: Extended melee range w/ his sword. Dozens of meters w/ weapons

Standard Equipment: Lance, Axe, Dagger, Discus, Scythe, Sword, Torch, Whip, Crossbow, Swallow Blade, Tri-Blade, Boomerang, Bombs, various armors (Knight/Bronze/Warrior/Cursed/Light/Dark/Angelic/Emperor/Golden), shields (Cracked/Knight/Demon/Emperor/Moon/Sun), Psycho Cannon, Goddess' Bracelet, Dragon Shield, Warp Staff, Leap Boot, Angel Feather, Knight Soul, Steed Soul, Magic Pendant, MP Potion, Blue/Red Power-Up, Light Rings, etc.

Intelligence: Above Average (Is a great swordsman and can use many different weapons with ease)

Weaknesses: His armor can be destroyed with enough damage, leaving him in his underwear


Notable Victories:

Notable Losses:

Inconclusive Matches:


Discussion threads involving Arthur (Ghosts 'n Goblins)
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