
Summary
He is the Arm Master of the Four Masters.
After fighting alongside the other Four Masters against Dragaux, he was defeated and corrupted by his Dark Influence, which took advantage of his desperation for a girlfriend, jealousy of the other Four Masters, and especially his loneliness. He became one of Dragaux’s guardians and created the Flex Dojo.
In World 9, he set up a village to train people’s arms. In World 18, he has forced the country’s population to persist in the cold without proper clothing for warmth.
At the end of World 20, he was absorbed by Dragaux, strengthening him further. The Player later encountered his uncorrupted spirit in the Land of Hades. He assisted the others of the Four Masters in taming Sir Grrrus before helping train the Player.
After the Player defeated Dragaux, his body was restored. After that point, he helped the Player continue their exercising.
Powers and Stats
Tier: At least 8-C, possibly High 8-C in World 5, High 8-C while corrupted, higher in the Land of Hades | 8-B, higher in the Land of Hades | 8-B, higher in the Land of Hades
Key: Main Story | Extra Fitness | Fitness Master
Name: Armando, The Arm Master
Origin: Ring Fit Adventure
Gender: Male
Age: Unknown
Classification: Human
Powers and Abilities:
Superhuman Physical Characteristics, Mastery of the arms, likely Enhanced Senses (Should be able to see ghosts, like Abdonis, Ring, and the Player), Acrobatics, possibly Martial Arts (Wears a martial arts gi), Fire Manipulation (His arms erupt into flames when performing abilities), Energy Projection and Weapon Creation (Can create energy construct), Statistics Reduction (Can reduce the opponent’s attack power or defense by glaring), Extrasensory Perception (Could sense the Player coming up a mountain), Heat Manipulation (Created an intense heat that could be felt from hundreds of meters away), Resistance to Fire Manipulation, supposedly Corruption (Ring believed he had a strong enough will to overcome the Dark Influence), and Heat Manipulation (Can withstand the cold of a freezing-cold mountaintop while wearing clothing not meant for warmth)
All living abilities, Immortality (Type 7), Incorporeality (Is a spirit)
Attack Potency: At least Building level, possibly Large Building level in World 5 (The Four Masters together were easily defeated by Dragaux), Large Building level while corrupted (The Corrupted Four Masters were empowered by Dragaux's Dark Influence), higher in the Land of Hades (The Four Masters trained the Player together to prepare them for Finalia) | City Block level (Could keep up with Extra Fitness Dragaux and the player), higher in the Land of Hades (The Four Masters trained the Player together to prepare them for Finalia) | City Block level+ (Could keep up with Fitness Master Dragaux and the player), higher in the Land of Hades (The Four Masters trained the Player together to prepare them for Finalia)
Speed: At least Peak Human movement speed, At least Subsonic+ reaction speed (Can fight against the Player), likely much higher (The Player can react to Dragaux’ plasma breath)
Lifting Strength: Unknown
Striking Strength: At least Building level, possibly Large Building level in World 5, Large Building level while corrupted, higher in the Land of Hades | City Block level, higher in the Land of Hades) | City Block level+, higher in the Land of Hades
Durability: At least Building level, possibly Large Building level in World 5 (The Four Masters together were easily defeated by Dragaux), Large Building level while corrupted (The Corrupted Four Masters were empowered by Dragaux's Dark Influence), higher in the Land of Hades (The Four Masters trained the Player together to prepare them for Finalia) | City Block level (Could keep up with Extra Fitness Dragaux and the player), higher in the Land of Hades (The Four Masters trained the Player together to prepare them for Finalia) | City Block level+ (Could keep up with Fitness Master Dragaux and the player), higher in the Land of Hades (The Four Masters trained the Player together to prepare them for Finalia)
Stamina: Unknown
Range: Extended Melee Range via size, Several Meters with attacks, Hundreds of Meters with Heat Manipulation
Standard Equipment: None Notable
- Minions: Red Scuttleknell, Garnet Pitbell, Dark Scuttleknell+, Garnet Kettledog+, Garnet Matta Ray+
Intelligence: At least Average
Weaknesses: Before he was corrupted, he was stubborn and didn’t trust easily, allowing him to become corrupted by the Dark Influence, though he improved upon this later
Notable Matchups
Victories:
Losses:
Inconclusive: