Archer is an Archer-class Servant able to be summoned by Ritsuka Fujimaru in the Grand Orders of Fate/Grand Order. She makes her debut in the Chaldea Summer Memory event.
Archer's True Name is Artoria Pendragon, the King of Knights and leader of the Knights of the Round Table in 13th century Britain. Normally summoned as a Saber, she was changed into an Archer due to Scáthach altering her Saint Graph.
Powers and Stats
Tier: 7-A. 6-C with Excalibur Vivian
Name: Archer, Artoria Pendragon
Origin: Fate/Grand Order
Age: 24, but physically 14
Classification: Archer-class Servant, Heroic Spirit
Powers and Abilities: Superhuman Physical Characteristics, Expert Swordswoman and Markswoman, Energy Projection, Statistics Amplification, Healing, Minor Mind Manipulation with Beach Flower, Supernatural Luck, Minor Fate Manipulation (Servants with B-Rank Luck or higher can change their own fates to evade inevitable outcomes such as having their hearts destroyed by Gáe Bolg. Artoria possesses A+-Rank Luck), Soul Manipulation (All Servants can consume the souls of mortals to replenish their mana), Possession (Non-combat applicable), Telepathy, Regeneration (Mid-Low; all Servants have low-level regenerative abilities that allow them to easily heal cuts and wounds. Low-Mid over time; Servants are able to continue fighting even with a hole through their gut, and can regenerate unless their head/heart are destroyed, or they run out of mana), Invisibility and Intangibility in Spirit Form, Resistance to Magic (Including effects such as Petrification, Mind Manipulation, and Spatial Manipulation), Mind Manipulation, Soul Manipulation and Biological Manipulation (Servants can resist Chaos Tides), Transmutation and Data Manipulation (Servants can stay in digitized area) and Poison Manipulation (Servants are unaffected by poisons from the likes of Jack's and Serenity's), Immunity to Modern Weapons (Servants are Divine Mysteries that cannot be harmed by modern weapons such as guns, knives, or bombs unless they are infused with a supernatural aspect such as magical energy or possess a certain amount of age or mystery behind their creation)
Attack Potency: Mountain level+ (Killed multiple Demon Boars, Phantasmal Beasts who could mortally wound Fionn and Diarmuid and can take the form of Servants like Kintoki and Heracles). Island level with Excalibur Vivian (Comparable to Excalibur)
Speed: Massively Hypersonic (Comparable to other Servants)
Lifting Strength: At least Class 25 (Comparable to her Saber self)
Striking Strength: Mountain Class+
Durability: Mountain level+
Stamina: High (Servants can fight for an entire day without tiring and continue fighting for as long as they have sufficient mana)
Range: Extended melee range, several dozen meters with her water gun and Mana Burst (Water), several kilometers with Excalibur Vivian
Intelligence: Even in this more relaxed and carefree Saint Graph, Artoria retains her prodigious mastery of swordsmanship, skillfully integrating her use of Excalibur with her water gun at all ranges of combat. She's highly competitive and driven, striving to perfect her aim and refusing to allow herself to lose, which has allowed her to easily match trained markswomen like Anne Bonny who can use blunderbusses with the same effectiveness as any modern sniper rifle.
Weaknesses: Cannot fight in Spirit Form. Due to her Mana Core, Artoria is vulnerable to dragon slaying abilities and weapons.
Yeah! Let's go, Master! It's swimming time. The light shining among the waves, the Sword of Victory! Excalibur Vivian!
|~ Artoria using her Noble Phantasm|
Excalibur Vivian: Sword of Sunlight-Glittering Victory: A variation of Artoria's Excalibur, gifted a water attribute due to it being a gift from the Lady of the Lake. Artoria dashes at her opponent while firing at them with her water gun, before dicing them with Excalibur in melee. She then attaches the sword to the end of her water gun and fires an extremely destructive wave of energy on par with Divine Thaumaturgy.
Independent Action: The ability to remain independent and exist in the world without the magical energy supplied by a Master, allowing the Servant to act autonomously and the Master to save their own magical energy for spells. With A-Rank, Artoria is capable of remaining active for a week without a Master, but requires their backup when using large amounts of mana with her Noble Phantasm.
Magic Resistance: An innate ability that grants protection against magical effects. Unlike the Resistance effect that merely rejects Magical Energy, this ability cancels the spells altogether. Like her Saber self, Artoria possesses an A-Rank in this skill, canceling any spells below A-Rank, including High Thaumaturgy. As a result, she is almost untouchable by modern mages and can only be harmed by spells from the Age of Gods.
Territory Creation: A skill that doubles as Mana Burst (Water). With a blessing from Vivian, the Lady of the Lake, Artoria highly boosts the morale of her comrades, raises their accuracy and Luck, clears their irritation and refreshes them.
Beach Flower: A skill that determines how much attention Artoria will receive from the opposite sex. When used at the beach, it's only a step behind the destructive power of other Servants.
Protection of the Beach Houses: A skill that heals Artoria at the cost of lowering her mana. At the beach, Artoria is known as the "King of Foods" due to her lavish orders, with the sight of her having her meals being pleasant, and the smile she makes after finishing is told to make those establishments prosper.
Summer Splash!: A form of Mana Burst that has been altered thanks to Vivian. While its firepower has decreased, the time in which it's efficiency has increased. In addition, Artoria can use it to increase the defensive power of her party.