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Hey pretty boy!
~ Aranea meeting Noctis.
Quittin' time. Sorry, but this girl doesn't work after hours.
~ Aranea.

You worry so much about what other people want from you that you don't even know what you want anymore!
~ Aranea in Episode Prompto.

Summary

Aranea Highwind is a boss and a guest party member in Final Fantasy XV. She is a mercenary who serves as the commodore of the Niflheim Empire's Third Army Corps 87th Airborne Unit. Her skill in aerial combat and wielding of a lance makes her akin to a Dragoon, a traditional job class from the Final Fantasy series.

Aranea is a hard-edged and free-spirited former mercenary whose loyalty and motivations are ambiguous. While she ranks high within the empire, she is unafraid to speak about her distrust of other high-ranking officials. Despite her status, she casually addresses others and is rather mischievous. She chooses her path and encourages others to do the same.

Powers and Stats

Tier: 2-A | 2-A | 2-A

Key: Pre-Timeskip | Post-Timeskip/Dawn of the Future | Dissidia

Name: Aranea Highwind, Lady A

Origin: Final Fantasy XV

Gender: Female

Age: 30 years old in FF XV, 40 years old Post-Timeskip and in Dawn of the Future

Classification: Human, Commodore of Niflheim's Third Army Corps 86th Airborne Unit (formerly), Mercenary/Huntress

Powers and Abilities:

Superhuman Physical Characteristics, Master Combattant, Weapon Mastery, Limited Flight (Can use her spear to fight airborne and uses jump attacks in combat), Energy Projection (Via her Stoss Spear), Vehicular Mastery, Stealth Mastery, Electricity Manipulation (Uses a new magitek weapon that can open up to shoot electricity by the time of Dawn of the Future), Darkness Manipulation as a daemon Resistance towards Fire Manipulation, Ice Manipulation, Electricity Manipulation & Pain Manipulation (Is able to resist the Lightning spells, which are capable of attacking the nerves[1]), Poison Manipulation, Mind Manipulation, Time Manipulation, Death Manipulation, Petrification, Transmutation, Absolute Zero (Can survive Shiva's ice attacks, including Diamond Dust), Madness Manipulation (Type 2; Can resist the Confuse status ailment, which can drive the target insane to attack anyone, even their allies), Conceptual Manipulation (Type 2), and Space-Time Manipulation (Characters are capable of surviving and resisting magical abilities, which was[2] shown to[3] project one's inner[4] mind onto reality,[5] and as shown with the creation of the Devil's road,[6] remove entire concepts[7] and warp space and time[8] to where the past, present, and future[9] exists as one[10]), Law Manipulation (Resists magic, which can rewrite[2] the natural order of things[11]), Power Nullification (Can resist the Silence status, which would render the target's ability to use magic null), and Darkness Manipulation

Resistance to Mind Manipulation, Soul Manipulation (Via Zalera, the Death Serpah, who was going to absorb the souls of every living being on the planet), Corruption & Body Puppetry (Due to their light, Warriors of Materia can dispel attempts to control them), Empathic Manipulation, and Madness Manipulation (Type 3; Resistant to the effects of the True Moon, which is capable of affecting the hearts and minds of all living beings on the planet[5]), Gravity Manipulation (Unaffected by the gravitational pull of the True Moon, which even the Lunar Whale couldn't escape from[5]), Spatial Manipulation, Deconstruction, and BFR (Can withstand the attacks of Atomos, who manipulates space,[5] crush enemies down to a molecular level,[13] and can warp them into another dimension[13]), Extreme Cold and Cosmic Radiations (Can fight and survive on the moon), Absolute Zero (Can survive Shiva's ice attacks,[14] including Diamond Dust)

Hellfire Manipulation (Via Ifrit, Phoenix, Rubicante, and Marilith), Ice Manipulation and Absolute Zero and Duplication (Via Shiva who's Ice and aura are stated to reach Absolute Zero including her Diamond Dust, Shiva can duplicate herself[14]), Water Manipulation (Via Kraken, Cagnazzo, and Leviathan), Necromancy (Via Lich), Spatial Manipulation, Deconstruction, and BFR (Via Atomos, who manipulates space,[5] crush enemies down to a molecular level,[13] and can warp them into another dimension[13]), Death Manipulation and Space-Time Manipulation (Via Odin, who's Zantetsuken instantly kills an enemy and opens a rift in space time to take their remains[15]), Matter Manipulation and Radiation Manipulation (Via Megaflare, which is stated[16] numerous times to be a nuclear power[17]), Attack Reflection (Via Carbuncle), Poison Manipulation and Corrosion Inducement (The Poison status effect, which is also stated to corrode the target[18]), Darkness Manipulation and Perception Manipulation (The darkness status ailment via various equipment, which would render the target blind[19]), Power Nullification (The Silence status, which would render the target's ability to use magic null), and Petrification (Via Malboro's Bad Breath), Resurrection (Phoenix can revive fallen party members), Light Manipulation and Holy Manipulation (Via Alexander), Explosion Manipulation and Self-Destruction (Via Bomb), Healing (Via Sylph and Asura), Earth Manipulation (Via Titan), BFR (Via Typhon), Soul Manipulation (Via Zalera, the Death Seraph, who was going to abosrb all souls on the planet[20])

Attack Potency: Multiverse level+ (Fought Pre-Timeskip Noctis and his friends at the same time on equal terms when they infiltrated an Imperial base and later helped them in fighting daemons and Quetzalcoatl. Helped Prompto defeating Barbarus. Destroyed one of the Diamond Weapons in Gralea by destroying its core) | Multiverse level+ (Spent the last decade hunting daemons along Cor Leonis and became comparable to him. Was able to fight Revived Lunafreya as a daemon and later helped Noctis and his allies fight the army of Bahamut's clones with Biggs and Wedge) | Multiverse level+ (Is comparable to the other Warriors of Materia and draws power from the Gods of the cycle. Participated in the defeat of Shinryu)

Speed: Massively FTL+ (Can keep up with Noctis) | Massively FTL+ (Was able to keep up with a Revived Luna, should be faster than before) | Massively FTL+ (Able to keep up with the other Warriors of Materia)

Lifting Strength: Class T (Comparable to Pre-Timeskip Noctis and his friends) | Class T | Immeasurable (Is superior to Neo Exdeath and Enuo)

Striking Strength: Multiverse level+ (Can harm the likes of Noctis and his friends. Helped Prompto defeating Barbarus and destroyed a Diamond Weapon by destroying its core) |Multiverse level+ (Can harm Revived Luna) | Multiverse level+

Durability: Multiverse level+ (Capable of enduring powerful strikes from Noctis and his friends. Resisted to Barbarus's attacks | Multiverse level+ (Resisted to Lunafreya's strikes and survived to the attacks of Bahamut's clones) | Multiverse level+

Stamina: Superhuman

Range: Standard Melee Range, Extended Melee Range with her spear, Tens of Meters via Energy Projection and Electricity Manipulation

Standard Equipment: Her Helmet, Her Armor, Stoss Spear, Transport Ship, New Magitek Weapon (in Dawn of the Future)

Intelligence: Gifted (Aranea is an extremely skilled fighter and an experienced mercenary who is perfectly able to fight very powerful opponents like Noctis on equal terms, her record indicating she is more than capable of fighting daemons. Her fighting style makes her a particularly competent and dangerous enemy, always keeping the higher ground with her foes. In addition to that, she is also very proficient with different kinds of vehicles and a good tactician and hunter)

Weaknesses: Is harmed by the light as a daemon, otherwise none notable.

Notable Matchups

Victories:

Losses:

Inconclusive:

References

  1. Final Fantasy IV Volume 2 Novel, chapter 7, page 54
  2. 2.0 2.1 Final Fantasy IV Novel 1, chapter 1, page 29
  3. Final Fantasy IV Novel 1, chapter 3, page 107
  4. Final Fantasy IV Novel 1, chapter 3, page 109
  5. 5.0 5.1 5.2 5.3 5.4 Final Fantasy IV: The After Years
  6. Final Fantasy IV: The After Years Novel, chapter 5, page 198
  7. Final Fantasy IV: The After Years Novel, chapter 5, page 199
  8. Final Fantasy IV: The After Years Novel, chapter 2, page 67
  9. Final Fantasy IV: The After Years Novel, chapter 2, page 73
  10. Final Fantasy IV: The After Years Novel, chapter 4, page 147
  11. Final Fantasy IV: The After Years Novel, chapter 5, page 198
  12. 12.0 12.1 12.2 12.3 12.4 12.5 Dissidia Final Fantasy Opera Omnia
  13. 13.0 13.1 13.2 13.3 Dissidia Final Fantasy
  14. 14.0 14.1 Dissidia Final Fantasy NT
  15. War of the Visions: Final Fantasy Brave Exvius
  16. Final Fantasy IV: The After Years Novel, chapter 5, page 270
  17. Final Fantasy IV: The After Years Novel, chapter 5, page 271
  18. Final Fantasy IV Series Guidebook
  19. Final Fantasy V GBA Manual
  20. Final Fantasy XII

Discussions

Discussion threads involving Aranea Highwind
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