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FFXV Aranea Highwind.png
Hey pretty boy!
~ Aranea meeting Noctis.
Quittin' time. Sorry, but this girl doesn't work after hours.
~ Aranea.

Aranea-at-camp-Episode-Prompto-FFXV-DLC.png
You worry so much about what other people want from you that you don't even know what you want anymore!
~ Aranea in Episode Prompto.

The-dawn-of-the-future-ffxv-artworks-aranea-3.jpg

Summary

Aranea Highwind is a boss and a guest party member in Final Fantasy XV. She is a mercenary who serves as the commodore of the Niflheim Empire's Third Army Corps 87th Airborne Unit. Her skill in aerial combat and wielding of a lance makes her akin to a Dragoon, a traditional job class from the Final Fantasy series.

Aranea is a hard-edged and free-spirited former mercenary whose loyalty and motivations are ambiguous. While she ranks high within the empire, she is unafraid to speak about her distrust of other high ranking officials. Despite her status, she addresses others in a casual manner and is rather mischievous. She chooses her own path and encourages others to do the same.

Powers and Stats

Tier: 6-B, possibly High 6-A | At least 6-B, possibly High 6-A | 2-A

Name: Aranea Highwind, Lady A

Origin: Final Fantasy XV

Gender: Female

Age: 30 years old in FF XV, 40 years old Post-Timeskip and in Dawn of the Future

Classification: Human, Commodore of Niflheim's Third Army Corps 86th Airborne Unit (formerly), Mercenary/Huntress

Powers and Abilities:

Superhuman Physical Characteristics, Master Combattant, Weapon Mastery, Limited Flight (Can use her spear to fight airborn and uses jump attacks in combat), Energy Projection (Via her Stoss Spear), Vehicular Mastery, Stealth Mastery, Electricity Manipulation (Uses a a new magitek weapon that can open up to shoot electricity by the time of Dawn of the Future), Darkness Manipulation as a daemon

Resistance to Mind Manipulation, Soul Manipulation (Via Zalera, the Death Serpah, who was going to absorb the souls of every living being on the planet), Corruption & Body Puppetry (Due to their light, Warriors of Materia can dispel attempts to control them), Empathic Manipulation, and Madness Manipulation (Type 3; Resistant to the effects of the True Moon, which is capable of affecting the hearts and minds of all living beings on the planet[2]), Gravity Manipulation (Unaffected by the gravitational pull of the True Moon, which even the Lunar Whale couldn't escape from[2]), Spatial Manipulation, Deconstruction, and BFR (Can withstand the attacks of Atomos, who manipulates space[2], crush enemies down to a molecular level[3], and can warp them into another dimension[3]), Extreme Cold and Cosmic Radiations (Can fight and survive on the moon), Absolute Zero (Can survive Shiva's ice attacks[4], including Diamond Dust),

Hellfire Manipulation (Via Ifrit, Phoenix, Rubicante, and Marilith), Ice Manipulation and Absolute Zero and Duplication (Via Shiva who's Ice and aura are stated to reach Absolute Zero including her Diamond Dust, Shiva can duplicate herself[4]), Water Manipulation (via Kraken, Cagnazzo, and Leviathan), Necromancy (Via Lich), Spatial Manipulation, Deconstruction, and BFR (via Atomos, who manipulates space[2], crush enemies down to a molecular level[3], and can warp them into another dimension[3]), Death Manipulation and Space-Time Manipulation (Via Odin, who's Zantetsuken instantly kills an enemy and opens a rift in space time to take their remains[5]), Matter Manipulation and Radiation Manipulation (via Megaflare, which is stated[6] numerous times to be a nuclear power[7]), Attack Reflection (via Carbuncle), Poison Manipulation and Corrosion Inducement (The Poison status effect, which is also stated to corrode the target[8]), Darkness Manipulation and Perception Manipulation (The darkness status ailment via various equipment, which would render the target blind[9]), Power Nullification (The Silence status, which would render the target's ability to use magic null), and Petrification (Via Malboro's Bad Breath), Resurrection (Phoenix can revive fallen party members), Light Manipulation and Holy Manipulation (Via Alexander), Explosion Manipulation and Self-Destruction (Via Bomb), Healing (Via Sylph and Asura), Earth Manipulation (Via Titan), BFR (via Typhon), Soul Manipulation (Via Zalera, the Death Seraph, who was going to abosrb all souls on the planet[10])

Attack Potency: Country level, possibly Multi-Continent level (Fought Pre-Timeskip Noctis and his friends at the same time on equal terms when they infiltrated an Imperial base and later helped them in fighting daemons and Quetzalcoatl. Helped Prompto defeating Barbarus. Destroyed one of the Diamond Weapons in Gralea by destroying its core) | At least Country level, possibly Multi-Continent level (Spent the last decade hunting daemons along Cor Leonis and became comparable to him. Was able to fight Revived Lunafreya as a daemon and later helped Noctis and his allies fighting the army of Bahamut's clones with Biggs and Wedge) | Multiverse level+ (Is comparable to the other Warriors of Materia and draws power from the Gods of the cycle. Participated in the defeat of Shinryu)

Speed: Relativistic+ (Can keep up with Noctis and react to his Warp Strike, which travels at the speed of light) | At least Relativistic+ (Was able to keep up with a Revived Luna, should be faster than before) | Massively FTL+ (Able to keep up with the other Warriors of Materia)

Lifting Strength: Class T (Comparable to Pre-Timeskip Noctis and his friends) | Class T | Immeasurable (Is superior to Neo Exdeath and Enuo)

Striking Strength: Country Class, possibly Multi-Continent Class (Can harm the likes of Noctis and his friends. Helped Prompto defeating Barbarus and destroyed a Diamond Weapon by destroying its core) | At least Country Class, possibly Multi-Continent Class (Can harm Revived Luna) | Multiversal+

Durability: Country level, possibly Multi-Continent level (Capable of enduring powerful strikes from Noctis and his friends. Resisted to Barbarus's attacks | At least Country level, possibly Multi-Continent level (Resisted to Lunafreya's strikes and survived to the attacks of Bahamut's clones) | Multiverse level+

Stamina: Very High

Range: Standard melee range, extended melee range with her spear, dozens of meters via Energy Projection and Electricity Manipulation

Standard Equipment: Her Helmet, Her Armor, Stoss Spear, Transport Ship, New Magitek Weapon (in Dawn of the Future)

Intelligence: Gifted. Aranea is an extremely skilled fighter and an experienced mercenary who is perfectly able to fight very powerful opponents like Noctis on equal terms, her record indicating she is more than capable of fighting daemons. Her fighting style makes her a particularly competent and dangerous enemy, always keeping the higher ground with her foes. In addition to that, she is also very proficient with different kind of vehicles and a good tactician and hunter.

Weaknesses: Is harmed by the light as a daemon, otherwise none notable.

Key: Pre-Timeskip | Post-Timeskip/Dawn of the Future | Dissidia

Others

Notable Victories:

Notable Losses:

Inconclusive Matches:

  1. 1.0 1.1 1.2 1.3 1.4 1.5 Dissidia Final Fantasy Opera Omnia
  2. 2.0 2.1 2.2 2.3 Final Fantasy IV: The After Years
  3. 3.0 3.1 3.2 3.3 Dissidia Final Fantasy
  4. 4.0 4.1 Dissidia Final Fantasy NT
  5. War of the Visions: Final Fantasy Brave Exvius
  6. Final Fantasy IV: The After Years Novel, chapter 5, page 270
  7. Final Fantasy IV: The After Years Novel, chapter 5, page 271
  8. Final Fantasy IV Series Guidebook
  9. Final Fantasy V GBA Manual
  10. Final Fantasy XII
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