Summary
There are none without admiration for Apollo, God of Music. He is brash, cavalier, and dauntless, with the power to bring hope to the hopeless and change the course of battle with a single arrow. Voices of soldiers, mothers, kings and emperors, even Gods rise in glorious melody in honor of him; and he, basking in their adoration, shines victoriously.
Though Hera, Queen of Gods, challenged his very birth, sending the great serpent Pylos to slay Apollo, his twin sister Artemis, and their mother Leto, not even she could deny him victory. Merely four days old, Apollo, gifted with a legendary bow, slew the Gaia Serpent and defied Hera.
In his humble youth, Apollo was a cattle herder. The trickster God Hermes stole Apollo's charges and led them to a nearby cave. From the shell of a tortoise and the body of a cow, he crafted the first Lyre. Apollo finally caught up with Hermes, saw the instrument, and simply had to have it, trading the rest of his cattle to Hermes for it. Years later, Hermes would send his son, Pan, to challenge Apollo in a contest of musical prowess, but Apollo soundly defeated the satyr with dexterous mastery of the Lyre.
As Apollo grew into his rightful place among the Gods, his victories mounted, and the songs of the Faithful were sung more and more in his name. Now, they raise their voices for Apollo to take the field as Gods clash. Never one to deny his adoring public, Apollo prepares for one last show.
Powers and Stats
Tier: At least High 4-C, possibly Low 2-C
Name: Apollo, the God of Music
Origin: SMITE
Gender: Male
Age: Thousands of years old
Classification: Deity, Greek God, God of Light, Healing, Plague, Music, and Sporting Events/Athletes
Powers and Abilities: Superhuman Physical Characteristics, Immortality (Type 1, 2 and 4), Energy Manipulation and Projection, Sound Manipulation (Can weaponize music itself, using it to deal damages to his enemies), Empathic Manipulation and Mind Control (Via Serenade, can use his voice to mesmerize all nearby enemies), Light Manipulation and Fire Manipulation (Has power over the sun), Disease Manipulation (Can bring plagues and diseases), Healing (As the God of Healing, can heal wounds, plagues and diseases, including the ones he didn't cause), Summoning (Can summon his chariot), Flight (With his chariot), Telepathy (Gods can hear and sense the prayers of mortals in their mind), Statistics Amplification (Via Audacity), Weapon Mastery
Attack Potency: At least Large Star level, possibly Universe level+ (Carries the sun every day in his chariot. Is comparable to other regular Greek Gods like Artemis or Athena)
Speed: Massively FTL+ (Capable to keep up with other regular gods), higher with his chariot
Lifting Strength: At least Stellar (Comparable to other deities)
Striking Strength: At least Large Star level, possibly Universe level+ (Can harm the likes of other regular gods)
Durability: At least Large Star level, possibly Universe level+ (Can take hits from other regular gods)
Stamina: Superhuman (Gods can fight for long periods of time and endure vast amounts of damages without problems and are also able to draw in more energy from their elements to fight longer. Can draw power from the sun to fight near-endlessly like fellow solar deity Ra)
Range: Standard Melee Range, Tens of Meters via powers
Standard Equipment: His Lyre, His Chariot, Starter/Core Items
Intelligence: Gifted due to being a deity.
Weaknesses: None notable
Notable Attacks/Techniques:
- Audacity: After 10 successful Basic Attacks, Apollo gains Audacity, increasing his Attack Speed by 100% for the next 5 Basic Attacks (hit or miss) he makes. Apollo also gains 2 stacks of Audacity for each successful damaging ability on Enemy gods.
- So Beautiful: Apollo strums a single chord on his lyre. It's so beautiful it hurts, and all enemies in a long range line take damage.
- Serenade: Apollo uses his amazing voice to Mesmerize all nearby enemies and bolster himself with additional physical protection. Any damage done breaks the effect.
- The Moves: Apollo runs forward and slides on his knees, dealing damage, knocking aside all enemies and adding a stack of Audacity for each enemy hit. At the end of the slide, the movement speed is decreased for enemies and increased for himself and allies.
- Across the Sky: Apollo rides his chariot across the sky, choosing when to land, dealing damage every .2s for .8s as he lands. Enemies hit by the last tick of the landing will also be knocked up.
Notable Matchups
Victories:
Losses:
Inconclusive:
Discussions
Discussion threads involving Apollo (SMITE) |