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Unfortunately, shedding passions is not as easy- or as permanent- as flaying skin. The heinous actions of one yugoloth can actually drive another backward in its emotional evolution. The stories I've heard of Anthraxus (poor, deposed Anthraxus!) seem to indicate that he has truly learned to hate the clever rival who, without so much as lifting a finger in battle, drove him from the Siege Malicious.
~ Mowatt Ke'Mahn, Lupinal Commander, Essential Beliefs of the Yugoloths

Summary

Anthraxus, The Decayed, Lord of Despair and Misery, is the former Lord of the Blood Rift prior to the plane's absorption into the Abyss. As an oinoloth, Anthraxus (sometimes known by the moniker "Phraxas") is a cunning and deceitful player in planar politics, often pitting members of his own race against each other. Furthermore, Anthraxus is likely the most powerful yugoloth to have ever spawned, being capable of slaying demon lords, archdevils, and even gods. As such, he ruled over their capital of Khin-Oin from the Wasting Tower.

A master manipulator and assassin, Anthraxus would often take great pains to destroy his enemies with subtlety, despite his wish to fight them openly. As such, Anthraxus often took the guise of demon lords and powerful devils to deceive his foes before catching them off-guard. Furthermore, uncharacteristically for a being of utter evil, Anthraxus has made use of good in the past to destroy his foes, most notably in the destruction of the arcanaloth Yrkhetep.

Powers and Stats

Tier: At least Low 2-C, likely 2-C

Name: Anthraxus, Phraxas the Decayed, Lord of Despair and Misery, Master of the Wasting Tower, The Oinodaemon

Origin: Dungeons and Dragons

Gender: Hermaphroditic, appears as male

Age: Likely billions of years old, should be older than Charon

Classification: Oinoloth

Powers and Abilities: Superhuman Physical Characteristics, Law Manipulation, Chaos Manipulation (Yugoloths contribute to the balance of Chaos and Law that makes up reality; with an upset of the balance in favor of either one, severe effects take place within reality, including delusion of the minds of those aligned with the opposite force, inexplicable deaths, etc; as neutral aligned Outsiders, Yugoloths serve as a counterbalance to both of these forces), Abstract Existence (Type 1, As Outsiders, yugoloths are purely abstract in their physiology, lacking any biology in a traditional sense), Self-Sustenance (Types 2 and 3), Non-Physical Interaction (Can affect and interact with abstract, intangible, incorporeal, conceptual, and nonexistent entities), Dimensional Travel (All Yugoloths can freely wander the Outer Planes with no hinderance), Astral Projection (Yugoloths are capable of entering the Astral Plane at will), Enhanced Senses (Yugoloths can see in infra-vision as well as darkvision), Telepathy (They can maintain telepathic communications with any sentient creature), Extrasensory Perception (Can read magical runes, and can sense invisible creatures, Can taste emotions), Invisibility (Daemons can become invisibility at will), Social Influencing (Adept at manipulation to the point that devils seem honest in comparison and can manipulate large groups of people without any single individual ever knowing, and do so on a cosmic scale, manipulating entire planes of existence at once, Manipulates both The Abyss and The Seven Hells to constantly wage war against each other, and has done so for eons), Absorption (Yugoloths draw their strength directly from the Lower Planes, becoming invigorated by the planar power), Accelerated Development (Evolve at the same rate as Baatezu and Tanar'ri, constantly fteaccelerating to new forms of existence), Regeneration (Mid-Godly, can reform from the death of their physical shell during the Purification ritual, should be comparable to Demon Lords inferior to himself, such as Malcanthet), Body Control (Can control what gender they are), Information Analysis (Most Yugoloths are exceptionally skilled at analyzing coded language, to the point that while having a normal conversation they can also have one or two extra conversations based purely on inflections and word choice of the main conversation), Corruption (Types 1 and 2; Their language, if spoken by mortals, is so potent that it may twist the person's body and soul into that of a Yugoloth), Adaptation (As a species adapted to become immune to the horrendous living conditions of the Grey Wastes, which can physically deform a creature over a brief timespan), Shapeshifting via Disguise Self, Necromancy via Animate Dead, Empathic Manipulation (via Charm Person; via Lord of Despair: Passively causes enemies to lose the will to fight and resist his power), Illusion Creation and Fear Manipulation via Phantasmal Killer, Fire Manipulation via Produce Flame and Wall of Fire, Teleportation via Teleport Without Error and Word of Recall, Portal Creation via Gate, Transmutation (Greater Yugoloths can transform other creatures into new types of Yugoloths, altering certain aspects like strength and intelligence as a part of this process), Existence Erasure (Greater Yugoloths can destroy the essence of their inferiors with the Furnaces of Gehenna), Fusionism (Greater Yugoloths can fuse with planes of existence to reinvigorate themselves), Cosmic Awareness (By fusing with a plane of existence, Greater Yugoloths can detect the emotions and happenings of the plane itself on a universal scale), Power Nullification (The Yugoloth species removed the ability of other fiendish species to teleport, Can cast Dispel Magic and Dispel Illusion), Absorption (Yugoloth structures can absorb body and soul), Life Manipulation (Greater Yugoloths are currently experimenting on creating new life from the souls of absorbed petitioners), Electricity Manipulation (Harnessed energy of the greater yugoloths manifests as purple electricity rippling through their structures), Perception Manipulation (The colors created by the machinations of the greater yugoloths can daze and draw in creatures), Memory Manipulation (The daze generates a vision of oneself, reminding them of their failures), Regeneration and Immortality Negation (Mid-Godly and Types 1, 2, 3, 4, 6, 8, and 9, Easily capable of hunting down and killing Demon Lords), Sealing (Sealed the essence of Mydianchlarus within a sepulcher), Disease Manipulation (Can inflict the Wasting Plague on those around him), Resistance Negation (His plague ignores multiple layers of resistance, His charm abilities negate even outright immunities), Soul Manipulation (Those that die to his plague have their souls devoured by Phraxas, Ultroloths can devour souls as easily as bodies), Possession (If he dies, he possesses the form of those that killed him, taking over their body, if the target is diseased with Wasting Plague), Immortality (Types 1, 2, 3, 4, 6, 8, and 9; when destroyed, fiends have their essence return to their home plane, reforming in short order at full strength; Yugoloths are born again instantly after death thanks to the existence of the Towers of Gehenna; if Phraxas dies, he may take the body of another with his disease, transforming their body into his own), Preparation (Yugoloths create plans that span months or even years before working perfectly), Energy Manipulation (Can channel energy out from the Abyss and into his structures), Reality Warping, Magic, Statistics Amplification via Bulwark of the Blood Rift (Causes all allies in range to become more resistant to enemy abilities, and deal more damage), Aura (Generates the Lord of Despair aura and the Lord of Misery aura, causing passive damage around him), Summoning (Can summon more Baernaloths to him), Power Nullification via Unstoppable (Can negate abilities currently affecting him), Poison Manipulation via Plague Touch, Mind Manipulation via Vile Compulsion, Fear Manipulation via Dread Word, Dream Manipulation and Perception Manipulation via Nightmare Dreamscape, Large Size (Type 0), Avatar Creation, Conceptual Manipulation (Type 1), Spatial Manipulation, Time Manipulation (Can control the Blood Rift in its entirety), Causality Manipulation via Wish, Forcefield Creation via Wall of Force, Ice Manipulation via Wall of Ice, Matter Manipulation via Molecular Arrangement, Density Manipulation via Expansion, Extreme Resistance against Acid Manipulation, Fire Manipulation, Poison Manipulation, Biological Manipulation, Non-Magical Weaponry, Paralysis Inducement, Magic, Reality Warping, Holy Manipulation, Subjective Reality, Empathic Manipulation, Law Manipulation, Chaos Manipulation, Sound Manipulation, Electricity Manipulation, Ice Manipulation, and Disease Manipulation (As seen here, here, here, here)

Attack Potency: At least Universe level+, possibly Low Multiverse level (Spent thousands of years hunting down and killing Demon Lords in the Abyss to secure his station; only deities and demon lords can possibly challenge him, where even Lesser Deities such as Lolth are of this strength; controls the Blood Rift, which is infinite in size)

Speed: Infinite (Comparable to deities such as Labelas Enoreth, who is literally time given form, and demon lords such as Zuggtmoy)

Lifting Strength: Immeasurable

Striking Strength: At least Universal+, possibly Low Multiversal

Durability: At least Universe level+, possibly Low Multiversal

Stamina: Infinite

Range: Up to Multiversal+

Standard Equipment: Staff of the Lower Planes

Intelligence: Extraordinary Genius, vastly superior to the likes of the Elder Brain, who bears all the knowledge of their eons-old civilization, which had technology capable of merging multiverses and traversing space, as well as artifacts capable of harvesting suns; Anthraxus bears such a degree of superiority over such creatures that it is the same degree of separation as those creatures bear to normal humans

Weaknesses: Fears fair confrontation

Other

Notable Victories:

Notable Losses:

Inconclusive Matches:

Discussions

Discussion threads involving Anthraxus