|“||Ashes, ashes, they all fall down.||„|
Dangerous, yet disarmingly precocious, Annie is a child mage with immense pyromantic power. Even in the shadows of the mountains north of Noxus, she is a magical outlier. Her natural affinity for fire manifested early in life through unpredictable, emotional outbursts, though she eventually learned to control these “playful tricks.” Her favorite includes the summoning of her beloved teddy bear, Tibbers, as a fiery protector. Lost in the perpetual innocence of childhood, Annie wanders the dark forests, always looking for someone to play with.
Powers and Stats
Name: Annie Hastur, the Dark Child, Firefly
Origin: League of Legends
Age: Appears to be somewhere between 8 and 10
Powers and Abilities: Superhuman Physical Characteristics, Fire Manipulation, Magic, Status Effect Inducement (Can Stun opponents Via Pyromania), Aura (Via Molten Shield), Damage Reflection (Via Molten Shield), Summoning (Shadow Bear), Tibbers has Regeneration (Mid-Low), Self-Healing, Fire Manipulation, Aura (Via Tibbers' Flame), Statistics Amplification (Speed Amplification Via Out of Combat and Enrage), Rage Power, Berserk Mode
Attack Potency: Town level (Despite having yet to reach her full potential and master her powers, Annie is considered one of the most powerful mages in the world, so much so that she is considered a magical outlier among other mages, which would put her above the likes of Lulu and Lux)
Lifting Strength: Unknown
Striking Strength: Town Class
Durability: Town level
Range: Tens of meters with fire magic
Standard Equipment: Tibbers
Intelligence: High (Exceedingly knowledgeable, especially for a child)
Weaknesses: Has yet to master her powers
- Pyromania: Annie gains a stack of Pyromania when she casts a spell, up to a maximum of 4. At 4 stacks, she gains Pyromania. When Annie succeeds in her next damaging ability, she consumes all Pyromania stacks and stuns enemies hit.
- Disintegrate: Annie hurls a fireball at the target enemy, dealing magic damage.
- Incinerate: Annie scorches all enemies in a cone in front of her with fire, dealing magic damage.
- Molten Shield: Annie wraps herself and Tibbers in a fiery aura, reducing damage taken. Enemies who deal basic attack damage on Annie or Tibbers during this time are dealt magic damage.
- Summon: Tibbers: Annie summons Tibbers to the target location in a burst of flame, dealing magic damage to surrounding enemies.
- Tibbers' Flame: Tibbers is surrounded by a flaming aura which deals magic damage every second to nearby enemies.
- Out of Combat: While out of combat for at least 5 seconds, Tibbers gains movement speed when moving toward Annie and regenerates a percent of his maximum health every second.
- Enrage: Tibbers enrages on summon, when Pyromania stuns an enemy champion, or when Annie dies. During this time, Tibbers becomes ghosted and gains bonus attack speed and bonus movement speed, the latter of which decays over the duration.
- Annie's Death: If Annie dies while Tibbers is active, he instantly heals himself for half missing health and targets her killer. If they are too far away from him, he targets the nearest lowest-health enemy champion instead.