
“ | If you leave a mark on my pretty face, you'll regret it! | „ |
~ Anna |
Summary
Anna is a character in the Epic Battle Fantasy universe. She was first introduced as a playable character in the spin-off "Bullet Heaven" as a secret unlockable character and became the main protagonist of "Epic Battle Fantasy 4". Contrary to the other EBF "heroes", Anna is a selfless hero who isn't driven by personal gain. This trait put her at odds with the other characters.
Powers and Stats
Tier: At least 4-A | At least 4-A | 2-C
Key: Epic Battle Fantasy 4 | Bullet Heaven 2 | Epic Battle Fantasy 5
Name: Anna
Origin: Epic Battle Fantasy
Gender: Female
Age: Likely at most 17 (Anna has constantly been referred to as a child throughout the series, although she states that her age can be up to anyone’s interpretation)
Classification: Human, Ranger, Nature Girl
- Superhuman Physical Characteristics
- Immortality (Type 8. Can be brought back by "The Player", who exists beyond the Epic Battle Fantasy multiverse and sees it as fiction)
- Passive Law Manipulation via Probability Manipulation (The players as just conscious beings bring chaos and uncertainty to the Devourer's system and obey no laws, even exploiting the very laws he's created)
- Plot and Fate Manipulation (Via the player, who is canonically controlling their fates to make them succeed in their journey and defies the Devourer's control over the system through the player outside of EBF universe)
- Breaking the Fourth Wall (Anna is fully aware of her nature as a videogame character)
- Danmaku (Via Arrow Rain, which rains down several arrows on a group of targets)
- Poison Manipulation (Via Ivy, Vines, and Mother Earth, which deal bio elemental damage to its targets and inflict the Poison status on them)
- Plant Manipulation (Via Ivy and Vines)
- Ice Manipulation (Via Frost Arrow, which deals ice elemental damage to its targets with a chance to inflict the Freeze status on them)
- Holy Manipulation and limited Power Mimicry (Via Soul Arrow, which deals holy elemental damage to its targets as well as copy any buff applied on them onto Anna upon them getting hit)
- Status Effect Inducement
- Statistics Amplification (Can boost the evade of herself and her allies with Reflex)
- Statistics Reduction (Soul Arrow has a chance to inflict the Weaken status onto its targets, which which reduces a target's attack and magic attack by 10% each turn. Whirlwind and Hurricane have a chance to debuff a target's magic defense upon them getting hit)
- Air Manipulation (Via Gust, Hurricane, and Whirlwind, which deal wind elemental damage to its targets)
- Earth Manipulation (Via Log, Lumber, and Mighty Oak, which deal earth elemental damage to its targets)
- Blessed (Via Refresh and Mother Earth, which grant the Bless status, preventing its targets from being inflicted by most negative status effects)
- Healing (Can restore her and her allies' HP with Renew and Refresh)
- Non-Physical Interaction and Soul Manipulation (Can destroy ghosts, who represent someone's soul, with regular attacks)
- Magic and Durability Negation (Magic Defense is required to resist magic attacks)
- Summoning (Can summon various summons to aid her in battle)
Resistance to
- Radiation Manipulation (Withstands nukes on a regular basis)
- Magic (Can take several magic attacks in which it requires magic defense to survive)
- Antimatter Manipulation (Took antimatter-based attacks from several enemies)
- Ice Manipulation and Absolute Zero (Can withstand getting hit by Godcat's Absolute Zero attack)
- Healing (Via Heal and Healmore)
- Resurrection and Regeneration (Mid-Godly; Via Revive, which either can resurrect dead allies or apply the Auto-Revive status to a living ally which automatically revives them after death, with said status being capable of restoring destroyed spirits)
- Purification (Cleanse can remove an ally's debuffs and heal their status problems. Purify can heal herself and her allies' status problems)
- Statistics Amplification (Can increase her accuracy with Lock On, increase all of her allies’ defense with Protect, and increase her own defense, magic defense, and evade with Guardian)
- Rage Power (Via Berserk and Hellfire, which causes a target to attack uncontrollably with enhanced power)
- Statistics Reduction (Bind can reduce an enemy’s evade. Blizzard and Sand Dune can reduce an enemy’s accuracy. Talisman Seal can reduce an enemy's magic attack. Holy Fire, Fright, and Screamer can reduce an enemy's magic defense)
- Power Nullification (Syphon prevents enemies from using certain moves for a certain amount of turns. Dispel is capable of removing buffs and positive statuses from an enemy)
- Resurrection and Regeneration Negation (Mid-Godly; Dispel is capable of removing the Auto-Revive status which can restore destroyed spirits)
- Durability Negation and Death Manipulation (Via Sawblade and Triple Sawblades, which bypass defense buffs and have a chance of killing a target instantly. Using Sacrifice kills its user in the process upon it being used, as well as have a chance of killing targets instantly upon them being hit by it)
- Fire Manipulation (Via Hellfire and Fire Spin, which deal fire elemental damage to its targets)
- Electricity Manipulation (Via Spark, Big Spark, and Plasma Cage, which deal thunder elemental damage to its targets)
- Paralysis Inducement (Plasma Cage is capable of stunning enemies for a certain amount of turns)
- Ice Manipulation (Via Icicles, Blizzard, and Hailstorm, which deal ice elemental damage to its targets)
- Earth Manipulation (Via Gaia Seed, Gaia Bloom, Gaia Blossom, and Sand Dune, which deal earth elemental damage to its targets)
- Poison Manipulation (Via Toxic, Acid, and Bamboo Trap, which deal bio elemental damage to its targets as well as inflict the Poison status on them)
- Water Manipulation (Via Geyser and Flood, which deal water elemental damage to its targets)
- Weather Manipulation (Via Cloudburst, which wets allies and enemies)
- Holy Manipulation (Via Talisman Seal and Holy Fire, which deal holy elemental damage to its targets)
- Darkness Manipulation (Via Fright, Screamer, and Sacrifice, which deal dark elemental damage to its targets)
- Fear Manipulation (Via Fright and Screamer)
With Limit Breaks:
- Ice Manipulation, Absolute Zero, and Statistics Reduction (Via Absolute Zero, which deals ice elemental damage to its targets, debuffs their evade, and inflicts the Freeze status on them)
- Water Manipulation (Via Tsunami, which deals water elemental damage to its targets, as well as inflict the Wet status on them)
- Death Manipulation (Via Annihilate, which has a high chance of instantly killing those hit by it)
- Healing (Can heal her HP with Kiwis, Pumpkins, Coconuts, Watermelons, Cherries, Lemons, Pineapples, Cheeses, Fried Chicken, Crisps, and Chips, as well as heal her MP with Muffins, Ice Cream, Cupcakes, Sundaes, Chocolates, Cheeses, and Fried Chicken)
- Statistics Amplification (Can boost her accuracy by 70% with Softdrinks, boost her evade by 70% with Energy Drinks, boost her attack by 70% with Beer, boost her magic attack by 70% with Milk, as well as temporarily boost her maximum HP by 70% with Orange Juice)
- Resurrection (Can revive dead team members with Coffee)
- Purification (Can cure statuses with Garlic)
- Free Movement (Can walk on magma with the Thermal Boots, walk on lily pads with the Leafy Boots, and walk on clouds with the Winged Boots)
- Ice Manipulation (Via Snowballs)
- Fire Manipulation and Light Manipulation (Can traverse through dark areas with the Candle)
- Electricity Manipulation
- Regeneration (Mid-Low)
- Curse Manipulation
- Time Manipulation (The Pocket Clock is capable of slowing down and even stopping time on its targets, reducing their evade and stunning them in the process)
- Water Manipulation
- Absorption (Can build up her elemental resistance beyond 100%, effectively absorbing the elemental attack and healing herself in the process)
Resistance to
- Elemental Manipulation (Has gear that grants resistance and even immunity to certain elemental attacks)
- Fire Manipulation (Has gear that grants resistance and even immunity to fire elemental attacks)
- Electricity Manipulation (Has gear that grants resistance and even immunity to thunder elemental attacks)
- Ice Manipulation (Has gear that grants resistance and even immunity to ice elemental attacks)
- Water Manipulation (Has gear that grants resistance and even immunity to water elemental attacks)
- Air Manipulation (Has gear that grants resistance and even immunity to wind elemental attacks)
- Earth Manipulation (Has gear that grants resistance and even immunity to earth elemental attacks)
- Poison Manipulation (Has gear that grants resistance and even immunity to bio elemental attacks)
- Darkness Manipulation (Has gear that grants resistance and even immunity to dark elemental attacks)
- Holy Manipulation (Has gear that grants resistance and even immunity to holy elemental attacks)
- Explosion Manipulation (Has gear that grants resistance and even immunity to bomb elemental attacks)
- Status Effect Inducement (Has gear that grants resistance and even immunity to bad status effects)
- Poison Manipulation (Has gear that grants resistance and even immunity to the Poison status)
- Power Nullification (Has gear that grants resistance and even immunity to the Syphon and Dispel statuses)
- Paralysis Inducement and Time Manipulation (Has gear that grants resistance and even immunity to the Stun status, which includes the effects of the Slow Down ability which is capable of slowing down and even completely stopping the personal time of targets)
- Death Manipulation (Has gear that grants resistance and even immunity to the Doom and Instant Death statuses)
- Empathic Manipulation (Has gear that grants resistance and even immunity to the Berserk status)
- Curse Manipulation (Has gear that grants resistance and even immunity to the Curse status)
- Magic and Durability Negation (Certain summons are capable of using magic which requires magic defense to resist)
- Information Analysis (The Scanbot can scan the stats, resistances, and weaknesses of its targets)
- Healing (The Friend Dog can bring random healing items to the party)
- Air Manipulation (NoLegs and the Gem Idol can deal wind elemental damage to their targets)
- Fire Manipulation (The Sludge Slime and Red Dragon can deal fire elemental damage to their targets)
- Darkness Manipulation (The Coal Bat and Cosmic Monolith can deal dark elemental damage to their targets)
- Water Manipulation (The Narwhal and Giant Squid can deal water elemental damage to their targets, as well as inflict the Wet status on them)
- Poison Manipulation (The Mad Cactus, Beholder, and Evil Worm can deal bio elemental damage to their targets, the latter 2 of which are capable of inflicting the Poison status onto them)
- Ice Manipulation (The Frost Sprite and Frost Wraith can deal ice elemental damage to their targets, the former of which can inflict the Freeze status onto them)
- Damage Reduction (The Ancient Monolith can give all allies the Defend status, reducing the damage taken from enemies by 50% for 1 turn. The Kitten Fort can give all allies the Morale status, which allows them to survive attacks normally capable of one-shotting them with 1 HP remaining as long as their HP is above 50%)
- Regeneration (Mid-Low; The Slime Bunny can give all allies the Regen status, which heals them every turn)
- Electricity Manipulation (The Thunder Elemental can deal thunder elemental damage to its targets)
- Earth Manipulation (The Wooly Mammoth can deal earth elemental damage to its targets)
- Holy Manipulation (The Chimera Bear and Gold Dragon can deal holy elemental damage to their targets)
- Explosion Manipulation (The Protector can deal bomb elemental damage to its targets)
- Paralysis Inducement (The Mad Cactus has a chance to inflict the Stun status on its targets, preventing them from doing anything for a certain amount of turns)
- Power Nullification (The Chimera Bear has a chance to inflict the Syphon status, preventing enemies from using certain moves for a certain amount of turns. The Protector has a chance to inflict Dispel, removing buffs and positive statuses from an enemy)
- Death Manipulation (The Frost Wraith has a chance to instantly kill a target upon hitting them)
- Statistics Amplification (The Praetorian buffs all allies' attack by 50%)
- Damage Boost (The Praetorian can give all allies the Brave status, making their next hits deal critical damage)
- Statistics Reduction (The Coal Bat can reduce a target's accuracy by 30%. The Frost Sprite can reduce a target's evade by 30%. The Beholder can reduce a target's defense by 30%. The Evil Worm can reduce a target's accuracy by 80%. The Gold Dragon can inflict the Weaken status to its targets, reducing their attack and magic attack by 10% each turn and increase the damage taken from dark attacks by 50%)
- All previous abilities
- Self-Sustenance (Type 1; Survive inside a black hole and in space)
- Underwater Breathing (Type 2; Can breathe underwater thanks to the developer of the game)
- Flight (Can ride a flying leaf, an orange slice, a banana, and a wooden log)
- Additional Danmaku (Via Nature Shield and Razor Leaf)
- Portal Creation (Can create wormholes through sheer speed)
Resistance to
- Soul Manipulation (Resisted her soul being "tugged" away by Akron)
- Space-Time Manipulation, Gravity Manipulation, and Black Holes (Survived Akron's black hole twisting space and time, and isn't bothered from walking inside the event horizon of his black hole)
- Extreme Cold and Absolute Zero (Can withstand the cold temperatures of Akron's black hole, which is -1.894e19 K)
- Madness Manipulation (Type 3; Is unaffected by Akron's presence, whose sheer presence caused many creatures outside of his pocket realm to become insane and attack others)
- All previous abilities
- Information Analysis (Can scan the stats, resistances, and weaknesses of a target with the Scan Foe tactic)
- Sealing (Can trap foes inside boxes with the Capture Foe tactic)
- Additional Plant Manipulation and Poison Manipulation (Via Leaf Blade and Razor Leaf, which deal bio elemental damage to its targets)
- Explosion Manipulation (Via Nitro Arrow and Nitro Blitz, which deal bomb elemental damage to its targets)
- Social Influencing (Via Bow Whack, which increases the chance of her target surrendering upon them being hit by it)
Resistance to
- Existence Erasure (Survived while the Cosmic Gigalith was progressively erasing the timeline, also managed to fight back against the Devourer's erasure, although it would have worked in the end)
- Same as before
- Poison Manipulation and Acid Manipulation (Via Acid and Acid Blast, which deal bio elemental damage to its targets)
- Air Manipulation (Via Gale and Tempest, which deal wind elemental damage to its targets)
- Holy Manipulation (Via Purging Flame and Fairy Bombs, which deal holy elemental damage to its targets)
- Water Manipulation (Via Bubble Ring, Bubble, Whirlpool, and Bubble Blast, which deals water elemental damage to its targets)
- Ice Manipulation (Via Snow Bunnies and Snow Cats, both of which deal ice elemental damage to its targets and inflict the Chill status, which increases the damage taken from ice and water attacks by 50% and reduces the damage taken from bio attacks by 50%)
- Darkness Manipulation (Via Demon Swords, which deals dark elemental damage to its targets)
- Death Manipulation (Via The Reaper, which instantly kills foes upon hitting them)
- Statistics Reduction (Enfeeble can reduce an enemy's magic defense)
- Statistics Amplification and Regeneration (Mid-Low; Phyrnna's Blessing buffs the magic attack of all allies and grants them the Regen status)
- Probability Manipulation {Firecrackers gives allies the Good Luck status, which causes those with it to have a higher rate of accuracy, critical hit, and status infliction, gives enemies the Bad Luck status, which causes those with it to have a lower rate of accuracy, critical hit, and status infliction, as well as increase the chance of targets (including stronger ones) surrendering in battle)
With Limit Breaks:
- Death Manipulation (Has a chance to instantly kill foes with Annihilate and Tsunami)
- Ice Manipulation, Absolute Zero, and Statistics Reduction (Via Absolute Zero, which deals ice elemental damage to its targets, reduce their evade, and inflict the Freeze status on them)
- Water Manipulation (Via Tsunami, which deals water elemental damage to its targets)
- Holy Manipulation (Via Seven Swords, which deals holy elemental damage to its targets)
- Healing, Purification, and Statistics Amplification (Via Art Attack, which heals HP to all allies, removes statuses, and buffs their HP, evade, and accuracy. Death Metal is also capable of healing the party)
- Same as before
- Additional Healing (Can heal her HP with Dragon Fruits, Raspberries, Blueberries, and Cloudberries)
- Additional Purification (Can heal debuffs with Bananas and Pretzels)
- Additional Statistics Amplification (Can boost her magic attack by 60% with Cola, as well as boost her accuracy by 60% with Iron Brew)
- Additional Resurrection (Can revive dead party members back to full HP with Espresso, which also temporarily boosts their maximum HP by 50%)
- Magnetism Manipulation (Can stop on magnetic terrain with the Magnetic Boots)
- Time Manipulation (Can speed up her own time through the Haste status with the Pocket Watch)
- Disease Manipulation (The Tentacle Flair can inflict the Virus status to its targets)
Resistance to
- Disease Manipulation (Has gear that grants resistance and even immunity to the Virus status)
- Probability Manipulation (Has gear that grants resistance and even immunity to the Bad Luck status)
- Gravity Manipulation (Has gear that grants resistance and even immunity to the Light and Heavy statuses)
- Mind Manipulation (Has gear that grants resistance and even immunity to the Confuse status, which forces those with it to use random moves uncontrollably for a certain amount of turns)
- Magic and Durability Negation (Various summons can utilize magic)
- Fire Manipulation (Various summons can deal fire elemental damage to targets as well as inflict the Burn status on them. The Fire Sprite is capable of changing the weather to Hot Ash, which has a chance of inflicting the Burn status on everyone)
- Earth Manipulation (Various summons can deal earth elemental damage to targets. The Rock Sprite is capable of changing the weather to Earthquake, which has a chance to inflict the Stagger status on everyone which makes the next hit they receive critical)
- Air Manipulation (Various summons can deal wind elemental damage to targets)
- Water Manipulation (Various summons can deal water elemental damage to targets as well as inflict the Wet status on them, increasing the damage taken from ice and thunder elemental attacks by 50% while reducing the damage taken from fire elemental attacks by 50%. The Seeweed Chomper is capable of changing the weather to Rain, which inflicts the Wet status on everyone every turn))
- Electricity Manipulation (Various summons can deal thunder elemental damage to targets. The Thunder Sprite is capable of changing the weather to Electric, which has a chance of stunning everyone every turn)
- Explosion Manipulation (Various summons can deal bomb elemental damage to targets)
- Ice Manipulation (Various summons can deal ice elemental damage to targets as well as inflict the Freeze status on them. The Ice Sprite is capable of changing the weather to Blizzard, which has a chance to inflict the Freeze status on everyone. The Pearl Golem is capable of inflicting the Huge Hail status, which grants the Chill status on them, which increases the damage taken from ice and water attacks by 50% and reduces the damage taken from bio attacks by 50%)
- Poison Manipulation (Various summons can deal bio elemental damage to targets as well as inflict the Poison status on them)
- Holy Manipulation (Various summons can deal holy elemental damage to targets)
- Darkness Manipulation (Various summons can deal dark elemental damage to targets)
- Status Effect Inducement (Various summons can induce statuses)
- Weather Manipulation (Certain summons are able to change the weather within the area, with each one having its own effects)
- Paralysis Inducement (Various summons can inflict the Stun status)
- Disease Manipulation (Summons such as the Fuzzy Worm can inflict the Virus status)
- Power Nullification (Various summons can inflict Syphon and Dispel. The Wind Sprite is capable of changing the weather to Stormy, which has a chance to inflict Dispel on everyone every turn)
- Curse Manipulation (Various summons can inflict the Curse status, which causes those with it to have their defense and magic defense decrease by 5% every turn as well as increase the damage taken from holy damage by 50%)
- Probability Manipulation (Various summons can inflict the Good Luck and Bad Luck statuses)
- Gravity Manipulation (Various summons can inflict the Light and Heavy statuses)
- Statistics Amplification (Certain summons are capable of increasing the attack, magic attack, defense, magic defense, accuracy, and evade stats of a target)
- Statistics Reduction (Certain summons can inflict the tired status, which reduces a target's accuracy and evade by 10% each turn, Weaken, which reduces a target's attack and magic attack by 15% each turn as well as increase the damage taken from dark damage by 50%, and Curse, which causes those with it to have their defense and magic defense decrease by 15% every turn as well as increase the damage taken from holy damage by 50%. Certain summons are also capable of reducing the attack, magic attack, defense, magic defense, accuracy, and evade stats of a target)
- Death Manipulation (Various summons can inflict the Instant Death status)
- Mind Manipulation (The Electric Bat can inflict the Confuse status, which causes those with it to use random moves uncontrollably for a certain amount of turns)
- Regeneration (Mid-Low; The Slime Bunny is capable of granting the party the Regen status, which heals their HP every turn)
- Healing (Certain summons are capable of healing targets)
- Purification (Summons such as the Cutie Worm can heal statuses on their targets)
- Berserk Mode (The Magma Hand and Flame Wraith can inflict the Berserk status on their targets which forces them to attack constantly with increased power)
- Time Manipulation (The Viking Monolith is capable of granting the party the Haste status through speeding up their personal time to allow them to have an extra turn. The Fabulous Gloop is capable of changing the weather to Cherry Blossom, which has a chance of granting the Haste status to everyone)
- Damage Boost and Damage Reduction (The Magma Chomper is capable of changing the weather to Sunny, which has a chance of granting the Brave status to everyone which makes their next hits critical hits, as well as a chance of granting the Morale status to everyone which allows them to survive attacks normally capable of one-shotting them with 1 HP remaining as long as their HP is above 50%)
- Acid Manipulation (The Mutant Chomper is capable of changing the weather to Acid Rain, which has a 66% chance to poison everyone each turn)
- Sand Manipulation (The Burned Fallen is capable of changing the weather to Sandstorm, which inflicts the Dry status on everyone every turn, which increases the damage taken from fire and bomb elemental attacks by 50% and decreases the damage taken from thunder and ice elemental attacks by 50%)
- Blessed (The Leafy Chomper is capable of changing the weather to Breezy, which grants everyone the Bless status every turn, preventing them from being inflicted by most negative status effects)
- Limited Reality Warping and Information Manipulation (Type 1; The Glitch is capable of changing the weather to Glitchy, which can hide any current status, debuff, and buff, and current HP a player or foe has, although it only works in glitch areas)
Immunity to
- Physical Attacks via Invisibility (The Invisibility Status granted by the Chunky Gloop, Demon Mirror, and Pink Squid can turn a target invisible, rendering them completely immune to all physical attacks, but take more damage from magic attacks)
- Magic (The Enchanted Status granted by the Hardy Gloop and the Angel Mirror can make a target enchanted, rendering them completely immune to all magic attacks, but take more damage from physical attacks)
Attack Potency: At least Multi-Solar System level (Comparable to Lance, Natalie and Matt. Played a major role in defeating the Avatars of Godcat) | At least Multi-Solar System level (Killed Akron, who warped a supermassive blackhole at the galactic core, and was far stronger than it was at the time of Epic Battle Fantasy 3) | Low Multiverse level (Fought the Devourer)
Speed: At least Massively FTL+ (Comparable to Lance, Natalie and Matt) | Massively FTL+ (Lance stated that they were fighting in Hyperspace, and were traveling much faster than the speed of light. Can clear astronomical distances while dodging a barrage of blasts) | Massively FTL+ (Kept up with the Devourer)
Lifting Strength: Class P (Can resist the gravitational pull of the Black Hole limit break from a distance pulling her with this much force) | Class P | Class P
Striking Strength: At least Multi-Solar System level (Able to hold her own against Godcat's Avatars despite being weaker) | At least Multi-Solar System level (Comparable to Matt, able to harm Akron) | Low Multiverse level (Harmed the Devourer with melee attacks)
Durability: At least Multi-Solar System Level (Survived hits from the avatars of Godcat), up to High Universe level with Morale (Morale allows her to withstand attacks that would normally one-shot her as long as his HP is above 50%, with said status being capable of allowing her to survive attacks from the Glitch) | At least Multi-Solar System level (Tanked hits from Space Akron) | Low Multiverse level (Took attacks from the Devourer)
Stamina: Superhuman (Able to fight hordes of enemies for extended periods of time)
Range: Hundreds of Meters with regular attacks (Bows fire at this range), up to Interstellar with magic (Comparable to Natalie using Genesis, which could reach Earth from the center of Akron's black hole, which is thousands of light years in radius. Should also be comparable to the Black Mage whose meteor spell was capable of travelling from a nearby constellation to Earth)
Standard Equipment: A variety of bows, as well as female hats, armor, and flairs.
- The Fairy Bow: An all around balanced Bow that's very powerful and lite. This is Anna's "main" weapon.
- Crystal Bow: A Tri-Elemental bow that strikes with Fire, Thunder and Ice damage.
- Sky Feather: A swift and wind-elemental Bow.
- Eagle Eye: A mechanical Bow that hits hard and quick.
- Can Summon:
Epic Battle Fantasy 4: |
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Epic Battle Fantasy 4 All Summons
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Epic Battle Fantasy 5: |
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Epic Battle Fantasy 5 All Summons
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Intelligence: Quite smart. She seems to know a lot more about how the world works than her friends. Master at marksmanship and competent at Nature and Wind magic. However, as an avatar of "The Player", Anna doesn't actually fight by herself, but rather follows the orders and does what the Player tells her, even if it goes against her own will
Weaknesses: Carries no melee weapons other than her arrows.
Notable Attacks/Techniques:
- Piercing Shot: Carefully aimed shot with extreme accuracy.
- Combo Shot: Shoots 3 arrows at once.
- Arrow Rain: Fires several arrows in the air and has them rain down.
- Frost Arrow: Fires an arrow imbued with Ice magic.
- Aqua Arrow: Fires an arrow imbued with Water magic.
- Spark Arrow: Fires an arrow imbued with Thunder magic.
- Lumber: Generates several large logs to burst from the ground.
- Hurricane: Summons a huge gust of wind.
- Vines: Summons several poisons vines to attack her enemy.
- Refresh: Powerful healing spell.
- Mother Earth: Poisons all enemies.
- Mighty Oak: Summons the Mighty Oak, a large and sentient Tree.
Note: Given how there have been moments of Anna being able to control herself without the Player's influence, when making VS thread including her, please specify whether or not she has access to the Player. Should she not have access to the Player, her Immortality (Type 8), Plot Manipulation, and Fate Manipulation will be restricted.
Notable Matchups
Victories:
Losses:
Inconclusive:
Leafy (Battle for Dream Island) Leafy's Profile (Base Leafy and EBF5 Anna were used, both of them had access to all of their equipment, Leafy wasn't competing in any season and had her Recovery Center placed 100 meters behind her, the Player was restricted for Anna, and speed was equalized)
Discussions
Discussion threads involving Anna (Epic Battle Fantasy) |