
“ | It was fun being the puppet-master, but now I grow weary. It is time to put you in your place. | „ |
~ Animdude |
Summary
Animdude is one of the final bosses in FNAF World. He is referred to as the puppeteer who controls the universe. He appears in the after-game as a character who resided in a world of scrapped coding and will join the party to fight the final boss of the game if certain minigame-related conditions are met.
Powers and Stats
Tier: At least Low 2-C, higher with bytes and chips
Name: Animdude, Scott Cawthon (presumably)
Origin: Five Nights at Freddy's World
Gender: Male
Age: Unknown
Classification: Puppeteer, Author Avatar, Vengeful Creator of the Game
Powers and Abilities:
- Superhuman Physical Characteristics
- Plot Manipulation
- Reality Warping
- Energy Manipulation
- Light Manipulation
- Information Manipulation
- 4th Wall Manipulation & Durability Negation (via Fourth Wall, which ignores defenses)
- Minor Danmaku (Via Alarm, an attack he only does when encountered as a boss that summons 3 multicolored orbs that always deal 9999 damage to an enemy)
- Disease Manipulation (via Mega Virus, which slowly drains large amount of life)
- Forcefield Creation (via Neon Wall, which blocks 50% of all incoming damage)
- Possibly Creation
- Possibly Non-Physical Interaction (Can harm characters such as the Phantoms, RWQFSFASXC, Shadow Freddy and Crying Child, with the formers being illusions and last three being ghosts. However, since that's how it's like in the original canon and not fnaf world's, it's unclear if they retain these properties).
- Statistics Amplification (via Headstart chips and Endless chips)
- Limited Supernatural Luck (via Run: Luck chip)
- Resurrection (via Auto: Giftboxes chip)
- Regeneration (To an unknown extent; via Auto: Regen chip, Medpod bytes, and Pearl)
- Curse Manipulation (Decreases all opponent's stats; via Curse: Status chip)
- Forcefield Creation (via Auto: Shield chip and Shield bytes)
- Power Mimicry (via Auto: Mimic chip; which mimic attacks done by Animdude)
- Summoning (via Freddle: Fury, Pizza: Fury chip, and Evercomet chips)
- Death Manipulation (via Reaper bytes)
- Explosion Manipulation (via Bomb bytes)
- Life Drain'(via Eyebot bytes)
- Energy Projection (Via UFO chips and fan)
- Automatic Counter Attack (Counter: Bite; damages all enemies that attack automatically)
Resistance to:
- Status Effect Inducement (via Block: Jumpscare chip)
- Death Manipulation (via Block: Unscrew)
Attack Potency: At least Universe level+ (Is commonly referred to as the puppeteer who controls the universe. Is arguably the in-game representation of Scott Cawthon himself. Considered one of the characters who are essential to defeating the final boss. Can one-shot most characters with his 4th Wall attack and physical strikes. Upon his defeat, the universe is erased and remains gone until the game is reset) higher with bytes and chips
Speed: Supersonic reactions and combat (should be as fast as the playable cast and chipper's revenge)
Lifting Strength: At least Class 25
Striking Strength: At least Universe level+ (Deals lethal damage with his with physical strikes), higher with bytes and chips
Durability: At least Universe level+ (Judging by his dialogue, he survives and remembers his earlier defeat and the universe's destruction), higher with bytes and chips
Stamina: Superhuman (Comparable to the playable characters)
Range: Universal
Standard Equipment: The 4th Wall
- Optional Equipment: Chips, Endo-Upgrades, and Bytes
Weaknesses: His Alarm attack is completely nullified by enemy forcefields.
Notable Attacks/Techniques:
- Neon Wall: Creates a holographic shield. While this shield is up, half of all damage done to Animdude is completely negated.
- Mega Virus: Corrupts enemies' essences/data with a lethal virus, quickly beginning to completely destroy them.
- 4th Wall: A glowing, spectral wall is slammed into Animdude's foes. This attack ignores the enemies' defenses while also doing massive amounts of damage.
- Alarm: An attack he only does when encountered as a Boss, which summons 3 multicolored orbs that always deal 9999 damage to a single enemy, but that are completely ineffective against forcefields
Notable Matchups
Victories:
Losses:
Heaven Ascension DIO (JoJo's Bizarre Adventure) DIO's Profile (Both were Low 2-C and bloodlusted, speed was equalized)
Super Shadow (Game) (Main Sonic Continuity) Shadow's Profile (Super Shadow was used, both were Low 2-C and speed was equalized)
Inconclusive:
Discussions
Discussion threads involving Animdude (FNAF World) |