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Anaxagoras Render HSR
"My name is Anaxagoras, one of the Seven Sages of the Grove of Epiphany, founder of the Nousporists. Now, don't make me repeat the following again. Rule number one: Do not call me Anaxa. Rule number two: Never interrupt me — silence is golden. Remember that."

Summary

Anaxa, full name Anaxagoras, is a playable character in Honkai: Star Rail.

The Grove of Epiphany, where knowledge flourishes and philosophers are born. Yet here stands Anaxagoras the blasphemer, the Chrysos Heir who challenges the Coreflame of Reason: Would you truly embrace infamy and defy prophecy, driving the thorns of doubt into the Sacred Tree of wisdom?

— "Ridiculous. In a world full of lies, I am the only truth."

Powers and Stats

Tier: Low 1-C | At least Low 1-C

Key: Demigod/Titan | Cyrene Amp

Name: Anaxa, Anaxagoras (Full name), Nax, Naxie, SkeMma720 (Data Name)

Titles: The Foolish, Anaxagoras the Blasphemer, Anaxagoras of Reason, Anaxagoras the Bough of Rift, The Demished Scholar, Great Performer, Grand Magician, Blasphemer, Eyes of Wisdom, Defiler of Cerces, Professor Nax, Prof Anax, Prof A, One-eyed boy, “A dromas draped in finery”, Scholar of Reason

Origin: Honkai: Star Rail

Gender: Male

Age: Unknown

Classification: Human, Scholar, Demigod, Chrysos Heir, Hero, Teacher, Sage of the Grove of Epiphany, Founder of the Nousporists, Titan, God

Powers and Abilities:

  • Non-Physical Interaction
    • (Spiritual, Mental, InformationType 2】& ConceptType 1】; Can interact with souls[1][2])
    • (Memories; Should be able to interact with memories like the MC[1][2])
    • (Abstract ExistenceType 2〉【Strife】; Should be able to interact with Nikador, the incarnation of Strife itself[7])
  • Vector Manipulation (Anaxa has the ability control and alter the vectors of his bullets, allowing them to ricochet in whichever direction he desires[8][17][9])
  • Aura (Explosive; Anaxa can use his aura to unleash a massive burst of green flames[17])
  • Fear Manipulation (Mystical; Prism of the Pupil inflicts "Terrified" on enemies within a set radius, causing them to flee from Anaxa[8][9])

  • Honkai Energy (High-Level; High-Level users of Honkai Energy are highly resistant to this deadly energy, which serves as their power source)

Unconventional Resistances


Attack Potency: Low Complex Multiverse level (Cerces, while controlling Anaxa's body, was capable of piercing through Flame Reaver's chest when he was off-guard, and with the help of Tribbie, Trailblazer and Castorice, he fought against him.[5] Before the arrival of Trailblazer, Tribbie and Phainon on the battle, he was capable of holding his own against Flame Reaver for a while.[26] Alongside Trailblazer, Phainon, Tribbie and Demigod Mydei, he defeated Flame Reaver.[26] Fought alongside the rest of the Chrysos Heirs, Demiurge, Trailblazer, March 7th, and Permansor Terrae against Incomplete Irontomb[27][Statistics Values 1]) | At least Low Complex Multiverse level (After Demiurge was gazed upon by Fuli,[28] she used her power to restore and amped Anaxa.[28] Alongside the rest of the Chrysos Heirs, Demiurge, Trailblazer, and Permansor Terrae, he fought against and defeated Complete Irontomb.[28] Contributed to the "Epics, As We've Written" attack that was capable of severely damaging Complete Irontomb.[28] Future Demiurge is the Pure Child of Anāsrava who gazed upon the Present Demiurge,[29] as the nature of Remembrance is stated to be the causality that transcends time[30][Statistics Values 1])

Speed: Immeasurable (Kept up with Flame Reaver and his clones[5][26]) | Immeasurable (Kept up with Complete Irontomb[28])

Lifting Strength: Class Y (Clashed with Flame Reaver[5][26][Statistics Values 2]) | Universal (Clashed with Complete Irontomb[28][Statistics Values 3])

Striking Strength: Low Complex Multiverse level (Traded blows with Flame Reaver and his clones on two different occasions[5][26][Statistics Values 1]) | Low Complex Multiverse level (Alongside the Chrysos Heirs, Demiurge, Trailblazer, and Permansor Terrae, he matched Complete Irontomb and eventually defeated it[28][Statistics Values 1])

Durability: Low Complex Multiverse level (Withstood several attacks from Flame Reaver and his clones.[5][26] Survived attacks from Incomplete Irontomb[27][Statistics Values 1]) | At least Low Complex Multiverse level (Withstood several attacks from Complete Irontomb[28][Statistics Values 1])

Stamina: Superhuman (As a Chrysos Heir, Anaxas should be comparable to the likes of Phainon and Mydei)

Range: Standard Melee Range, Hundreds of Meters with Shotgun, Planetary with Powers and Abilities (Cerces power is infused with every plant inside Amphoreus, nurturing them and giving them life,[18] and as the bearer of the Coreflame of Reason,[5] Anaxa should be capable of doing the same as well), Low Complex Multiversal & Extradimensional with Imaginary Energy (Pathstriders can draw powers from their respective Aeons, who are Higher-Dimensional beings and congregations of Imaginary Energy[Statistics Values 4])

Standard Equipment:

A Shotgun he can summon

Life Should Be Cast to Flames: When the wearer's turn starts, regenerates 10 Energy. If the enemy target has a Weakness implanted by the wearer, increases the wearer's DMG dealt to it by 60%. When an enemy target gets attacked by the wearer, the wearer decreases the target's DEF by 12%, lasting for 2 turn(s). The same types of effects cannot stack.

Intelligence: Genius (Anaxas is a highly strategic and analytical combatant, capable of reading opponents, exploiting weaknesses, and adapting his tactics in the middle of battle.[31] Skilled at both one-on-one duels and large-scale command, he can coordinate allies while maintaining precise personal combat efficiency. Demonstrates exceptional foresight, often turning enemy advantages against them. As a teacher and scholar, Anaxas possesses encyclopedic deep knowledge of history and philosophy. He is a gifted instructor who can simplify complex theories without losing depth, effectively balancing strict discipline with patience. Anaxas is known for blending theoretical concepts with practical exercises, he cultivates both intellectual and pragmatic growth in his students)

Weaknesses: Anaxa's soul is dissipating and will eventually disappear overtime, although Cerces will take complete control over his body if this happens. He also lost his left eye, but Anaxa has shown that this does not hinder him in combat

Notable Attacks/Techniques:

  • Pain, Brews Truth: Deals Wind DMG equal to 50%—110% of Anaxa's ATK to one designated enemy.
  • Fractal, Exiles Fallacy: Deals Wind DMG equal to 35%—77% of Anaxa's ATK to one designated enemy and additionally deals 4 instance(s) of DMG. Each instance of DMG deals Wind DMG equal to 35%—77% of Anaxa's ATK to one random enemy, prioritizing Bouncing to enemy targets that have not been hit by this instance of Skill. When used, for each attackable enemy on the field, this Skill has its DMG dealt increased by 20%.
  • Sprouting Life Sculpts Earth: Inflicts the "Sublimation" state on all enemies, then deals Wind DMG equal to 80%—176% of Anaxa's ATK to all enemies. In the "Sublimation" state, the targets will be simultaneously inflicted with Physical, Fire, Ice, Lightning, Wind, Quantum, and Imaginary Weaknesses, lasting until the start of the targets' turn. If the targets do not have Control RES, they are unable to take action in the "Sublimation" state.

Talent

  • Tetrad Wisdom Reigns Thrice: Each time Anaxa lands 1 hit on enemy targets, inflicts 1 Weakness of a random Type to the targets, lasting for 3 turn(s), with priority to the Weakness Type that the target doesn't already possess. While Anaxa is on the field, inflicts the "Qualitative Disclosure" state on enemy targets that have at least 5 different Types of Weaknesses. Anaxa deals 18%—32.4% increased DMG to targets afflicted with the "Qualitative Disclosure" state. In addition, after using Basic ATK or Skill on them, unleashes 1 additional instance of Skill on the targets. This additional Skill does not consume any Skill Points and cannot trigger this effect again. If the target has been defeated before the additional Skill is used, it will be cast on one random enemy instead.

Technique

  • Prism of the Pupil: After using Technique, inflicts the Terrified state on enemies in a set area. Terrified enemies will flee in a direction away from Anaxa for 10 second(s). When allies enter battle via actively attacking a Terrified enemy, it will always be considered as entering battle via attacking a Weakness. After entering battle, Anaxa applies 1 Weakness of the attacker's Type to every enemy target, lasting for 3 turn(s).

  • Roaming Signifier: When using Basic ATK, additionally regenerates 10 Energy. At the start of the turn, if there are no enemy targets in the "Qualitative Disclosure" state, immediately regenerates 30 Energy.
  • Imperative Hiatus: Based on the number of "Erudition" characters in the team, one of the following effects will be triggered in the current battle:
    • 1 character: Increases Anaxa's CRIT DMG by 140%.
    • At least 2 characters: Increases DMG dealt by all allies by 50%.
  • Qualitative Shift: For every 1 different Weakness Type an enemy target has, the DMG that Anaxa deals to that target ignores 4% of their DEF. Up to a max of 7 Weakness Types can be taken into account for this effect.

  • Magician, Isolated by Stars: After using Skill for the first time, recovers 1 Skill Point(s). When using Skill to hit enemy targets, decreases the targets' DEF by 16%, lasting for 2 turn(s).
  • Soul, True to History: When enemy targets enter the battlefield, triggers 1 instance of the Talent's Weakness Implant effect, and reduces their All-Type RES by 20%.
  • Blaze, Plunged to Canyon: When using Skill, increases ATK by 30%, lasting for 2 turn(s). This effect can stack up to 2 time(s).
  • Everything Is in Everything: The DMG dealt by Anaxa is 130% of the original DMG. The 2 effects in the Trace "Imperative Hiatus" will be triggered directly and will no longer depend on the number of "Erudition" characters in the team.

Gallery

Notable Matchups

Victories:

Losses:

Inconclusive:

References

  1. 1.0 1.1 1.2 Hero, Bear Thy Coreflame
  2. 2.0 2.1 2.2 Kremnos, Cleanse Thy Rusted Blood (I)
  3. 3.0 3.1 Passage, Reveal the Past Once More
  4. Honkai: Star Rail Version 3.2 "Through the Petals in the Land of Repose" Special Program
  5. 5.00 5.01 5.02 5.03 5.04 5.05 5.06 5.07 5.08 5.09 5.10 Grove, Wherefore Are the Wise Silent
  6. Olive, Cast To the Conference Chair
  7. Kremnos, Cleanse Thy Rusted Blood (II)
  8. 8.0 8.1 8.2 8.3 8.4 8.5 8.6 Keeping up with Star Rail — Anaxa: Hahahahahaha
  9. 9.0 9.1 9.2 9.3 9.4 9.5 9.6 HoYoLAB: Character Preview | Anaxa
  10. Earth, Bear the Suffering of All
  11. Hero, Ignite That Primal Sun
  12. 12.0 12.1 Anti-Entropy Visual Novel: Chapter 5, Part 2
  13. The Witch's Ardent Research
  14. As I've Written, δ-me13.exe, Experiment Progress: Eternal Recurrence, Anomaly Log: World-Cleansing Blood
  15. Omen in the Trees
  16. Data Bank: Enemy Creatures - Cocolia, Mother of Deception
  17. 17.0 17.1 17.2 17.3 Anaxa Trailer - "The Sin of Pride" | Honkai: Star Rail
  18. 18.0 18.1 Voice of Constellation: Cerces, Bough of Rift
  19. Ferryman, Ferry Me Across the Stream of Souls
  20. Zephyr, Uplift Bygone Dust Cloudsward
  21. A Teacher and a Friend
  22. A Teacher and a Friend: Interlude
  23. Chaos In the Deep
  24. Loading Screen - Silver Wolf
  25. 25.0 25.1 Punklorde Mentality
  26. 26.0 26.1 26.2 26.3 26.4 26.5 Nemesis, Scorched by Golden Blood
  27. 27.0 27.1 Hero, Return to Dawn in Mortality
  28. 28.0 28.1 28.2 28.3 28.4 28.5 28.6 28.7 Pages, Ripples That Engrave Memories
  29. Silver Chariot, Part With That Humanity's Epic
  30. Data Bank: Aeons - Fuli the Remembrance
  31. As I've Written, Amphoreus' Saga of Heroes.exe: Chapter 8

Notes/Explanations

  1. 1.0 1.1 1.2 1.3 1.4 1.5 5-D
  2. 69.6976 Sextillion Metric Tons
  3. 73.04678 Unvigintillion Metric Tons
  4. 12-D

Discussions

Discussion threads involving Anaxa