Amber was the previous host of the power of the Fall Maiden. As a young girl, Amber received the powers of the Fall Maiden, and as the new host, Amber was granted tremendous power and became the next in a line that has persisted for thousands of years.
Powers and Stats
Tier: At least High 8-C, 7-B with Maiden Powers
Name: Amber, The Fall Maiden
Age: In her 20s
Classification: Human, Fall Maiden
Powers and Abilities: Superhuman Physical Characteristics, Weapon Mastery (Skilled staff user), Skilled Hand-to-Hand Combatant, Aura (Able to use her Aura for numerous purposes), Forcefield Creation (Aura can be used as a full-body forcefield), Statistics Amplification (Can use Aura to enhance her striking power), Enhanced Senses (Can use her Aura to sharpen her senses), Regeneration (Mid-Low), (Can unlock the Aura of another person), Flight, Magic, Fire Manipulation, Weather Manipulation, Ice Manipulation, Air Manipulation, Electricity Manipulation, Telekinesis, and Forcefield Creation, Resistance to Extreme Heat and Cold (Aura protects the user from sub-zero temperatures, allowing them to walk through a blizzard in casual clothing or be encased in ice without being cold, as well as extreme heat up to and including the heat of flames, being blasted with steam, and being submerged in lava without being burned)
Attack Potency: At least Large Building level (Fended off Mercury, Emerald, and Cinder Fall all at once while not using her powers), City level (Comparable to Raven, who can create storms of this level) with Maiden Powers
Striking Strength: At least Large Building Class, City Class with Maiden Powers
Durability: At least Large Building level, higher with Aura (Aura allows the user to take hits from characters stronger than themselves and acts as a 'health bar' that lets them take multiple hits from characters of similar stature), City level with Maiden Powers
Range: Extended melee range with staff, Dozens of meters with Dust, Several kilometers with her powers
Standard Equipment: Dust-Tipped Staff
Intelligence: Above Average (Amber is highly skilled in combat, being able to simultaneously match Cinder, Mercury, and Emerald in a fight with both her staff and her bare hands. She is also somewhat skilled with her Maiden powers, but as stated by Qrow, she is still relatively inexperienced with them, and as such, she is unable to utilize them to their fullest potential)
Weaknesses: Somewhat inexperienced in using her powers, Continual use of her Aura will cause it to decay to the point where she can be left open to more significant damage. Aura's durability is cumulative; it will deplete with each attack she takes and can be brought down by characters of similar strength.
- Amber's Staff: An extendable staff with two Dust crystals, one white and one red, attached to both ends. The white Dust crystal gives Amber the ability to blow back her enemies with powerful blasts of wind, while the red Dust crystal allows her to incinerate her opponents with blasts of fire.
- Maiden Powers: As the Fall Maiden, Amber is capable of using several supernatural powers, including the ability to levitate in the air, create enormously powerful gusts of wind, telekinetically move leaves and freeze them solid to create bladed projectiles, manipulate the weather and bring lightning down upon her enemies, shoot blasts of fire, and create forcefields. When she uses her Maiden powers, her eyes appear to have a fiery glow.