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Kouki Amanogawa render
Everyone, there’s no point in complaining to Ishtar. There’s nothing he can do about it now. And... And I, at least, have decided to stand and fight. These people are about to be annihilated. Knowing that, how can I possibly leave them to such a tragic fate? And besides, if we’ve been summoned here to save humanity, it’s possible we’ll be allowed to go back once we’ve saved them... Well, Ishtar-san? Do you think that’s possible?
~ Kouki

Summary

Kouki Amanogawa is the classmate of Nagumo Hajime, and the childhood friend of Shirasaki Kaori and Shizuku Yaegashi. Upon being summoned to Tortus, Kouki gains the rare job of heroe.

Powers and Stats

Tier: At least 9-B, likely 9-A | 8-B | 8-B, 8-A with Limit Break and Overload | High 7-A, 6-C with Limit Break and Overload | High 7-A, High 7-A up to 6-C with Limit Break and Overload | At least High 7-A, High 7-A up to 6-C with Limit Break and Overload, likely Low 6-B, possibly 6-B, higher with Limit Break and Overload | At least 6-C, higher with Limit Break and Overload, likely 6-B, High 6-B with Limit Break and Overload

Key: Volume 1 | Post-Orcus | Post-Haltina | Copy Fusion | Demi Apostleificated/End of Main Story | After Stories | With Aularodde

Name: Kouki Amanogawa

Origin: Arifureta: From Commonplace to World’s Strongest

Gender: Male

Age: 17, 17-23 in the After Stories

Classification: Hero

Powers and Abilities:

Same as before plus;

Same as before plus;

Same as before plus;

Attack Potency: At least Wall level (Capable of destroying walls[4] with his attacks and causing cracks in the ground when he first entered inside Orcus Labyrinth. Is able to severely injure the Behemoth charge with his casual attacks. Can get 3x stronger with Limit Break), likely Small Building level (Magic of characters of his level have show to be able to melt people bones[54] and vaporize humanoid monsters[4], which would need this amount of energy, and thanks to Body Strengthening he can output that same level of energy with his physicals)

Speed: Supersonic (Far superior to himself at the beginning of the series, when he could move faster than the eye can see. Could fight against Gahard D. Hoelscher and although he lost rather easily it was stated to be do to Gahard skill instead of his speed, since Kouki stats at the moment where considerably higher than Gahard. Superior to Taeko, who even with the arm broken can swing her weapon at the speed of sound[20] with perfect accuracy), Supersonic+ with Limit Break (Makes him 3x faster)

Lifting Strength: Class 100 (Comparable to other students like Ryutarou Sakagami which can stop the Behemoth charge), Class K with Limit Break

Striking Strength: At least Wall level, likely Small Building level

Durability: At least Wall level, likely Small Building level

Attack Potency: City Block level (Comparable to Eri Nakamura who could do this), City Block level+ with Limit Break and Overload (Can get 3x stronger with Limit Break and 5x stronger with Overload)

Speed: FTL (Half as fast as his next key), FTL+ with Limit Break and Overload (3x faster with Limit Break, 5x faster with Overload)

Lifting Strength: Class K (Stronger than the Behemoth), higher with Limit Break and Overload

Striking Strength: City Block level, City Block level+ with Limit Break and Overload

Durability: City Block level, City Block level+ with Limit Break and Overload

Attack Potency: City Block level (Got far stronger over the course of the series and then after completing the Haltina Labyrinth, Hajime strengthened his equipment by 2x), Multi-City Block level with Limit Break and Overload (Can get 3x stronger with Limit Break and 5x stronger with Overload)

Speed: FTL+ (Equal to labyrinth level monsters who move this fast), higher with Limit Break and Overload (3x faster with Limit Break, 5x faster with Overload)

Lifting Strength: Class K (2x stronger than before), higher with Limit Break, Class M with Overload

Striking Strength: City Block level, Multi-City Block level with Limit Break and Overload

Durability: City Block level, Multi-City Block level with Limit Break and Overload

Attack Potency: Large Mountain level+, Island level with Limit Break and Overload (Comparable to Hajime. Can get 3x stronger with Limit Break and 5x stronger with Overload)

Speed: Massively FTL+ (Kept up with Hajime with Riftwalk), higher with Limit Break and Overload

Lifting Strength: Class T (Comparable to Hajime Nagumo), Class P with Limit Break and Overload

Striking Strength: Large Mountain level+, Island level with Limit Break and Overload

Durability: Large Mountain level+, Island level with Limit Break and Overload (Tanked attacks from Hajime)

Attack Potency: Large Mountain level (Comparable to Apostles. Get stronger the longer he fight), Large Mountain level+ up to Island level with Limit Break and Overload (Can get 3x stronger with Limit Break and 5x stronger with Overload), higher with Divine Wrath of a Thousand Forms - Dragon Form (His Dragon Form is his strongest offensive spell with a power able to annihilate comparable foes at a molecular level[7])

Speed: Massively FTL (Comparable to Apostles of God), higher with Limit Break and Overload (3x faster with Limit Break, 5x faster with Overload)

Lifting Strength: Class T (Comparable to Apostles of God), higher with Limit Break and Overload

Striking Strength: Large Mountain level, Large Mountain level+ up to Island level with Limit Break and Overload

Durability: Large Mountain level, Large Mountain level+ up to Island level with Limit Break and Overload

Attack Potency: At least Large Mountain level, Large Mountain level+ up to Island level with Limit Break and Overload (Far superior to before, defeated the Dark King who covered an entire city in miasma, destroying all the Dark King's miasma in the process. Can get 3x stronger with Limit Break and 5x stronger with Overload), likely Small Country level, possibly Country level (Fought equally with a weakened Hajime against Mother, defeated several god level apparitions), higher with Limit Break, Overload and Divine Wrath of a Thousand Forms - Dragon Form (Can get 3x stronger with Limit Break and 5x stronger with Overload. His Dragon Form is his strongest offensive spell)

Speed: At least Massively FTL, likely Massively FTL+ (Comparable to Silver Apostles and Hajime Nagumo), higher with Limit Break and Overload (Can get 3x faster with Limit Break and 5x faster with Overload)

Lifting Strength: At least Class T (Performed this feat shortly after be said that his weakened state was considerably inferior to Apostles of God), higher with Limit Break and Overload, likely Class E (Comparable to Silver Apostles), higher with Limit Break and Overload

Striking Strength: At least Large Mountain level, Large Mountain level+ up to Island level with Limit Break and Overload, likely Small Country level, possibly Country level, higher with Limit Break and Overload

Durability: At least Large Mountain level, Large Mountain level+ up to Island level with Limit Break and Overload (Tanked attacks from the Dark King, made a barrier that covered the entire capital of a kingdom), likely Small Country level, possibly Country level (Received various attacks from a weakened Hajime and Mother), higher with Limit Break and Overload

Attack Potency: At least Island level, higher with Limit Break and Overload, likely Country level+, Large Country level with Limit Break, Overload and Divine Wrath of a Thousand Forms - Dragon Form (Superior to ever before. Can get 3x stronger with Limit Break and 5x stronger with Overload. His Dragon Form is his strongest offensive spell)

Speed: Massively FTL+ (Faster than ever before), higher with Limit Break and Overload (Can get 3x faster with Limit Break and 5x faster with Overload)

Lifting Strength: At least Class T, Class P with Limit Break and Overload, likely Class E (Stronger than ever before), higher with Limit Break and Overload

Striking Strength: At least Island level, higher with Limit Break and Overload, likely Country level+, Large Country level with Limit Break and Overload

Durability: At least Island level, higher with Limit Break and Overload, likely Country level+, Large Country level with Limit Break and Overload

Stamina: Superhuman (Far above other non-physical fighters studets, which aren't even part of the hero party that fight in the Orcus Labyrinth, which can run at full speed in a mountain for a entire hour. Can continue to fight despite be exhausted and have severe wounds, including a considerable blood loss) | Virtually Infinite (Like a true Apostle is endlessly supplied[7] by the mana of Ehit) | Superhuman (Is able to fight for days[13] and fought for nearly three days[13] in a world where his natural recovery rate was lower, without most of his equipment except his sword and in a situation in which he was using almost all his magic power to defend an entire city while physically fighting thousands of enemies,[55]. Continued to fight despite being gravely injured and unconscious[32]. Sometime after said battle when his body wasn’t completely recovered and was still mentally exhausted, fought against another army, and hours later fought in a world that severely weakened him against the army of machines soldiers of Mother, reaching the point of practically defeating a hundred thousand machine soldiers alone), Infinite with the necklace (The necklace gives him infinite magic power)

Range: Extended Melee Range, Tens of Meters with energy blasts | Extended Melee Range, Tens of Meters with energy blasts | Extended Melee Range, Tens of Meters with energy blasts | Extended Melee Range, Tens of Meters with energy blasts | Several Kilometers | Several KilometersInterdimensional with Fairy Key and Fairy Ring (Can travel to different worldssaid worlds have different flows of time) | Kilometers, Interdimensional with Fairy Key and Fairy Ring

Standard Equipment:

  • Holy Sword: A divine artifact which is a legendary weapon used by various heroes in the past. It's actually a former goddess that became a weapon to fight against Ehito, do to this, she has her own will.
  • Divine Armor: The strongest armor Artifact in Heiligh Kingdom. It is a set of nigh-impregnable western-style holy armor that increases the defensive capabilities of the wielder. It is later enhanced by Hajime after acquiring Evolution magic so that it can absorb mana from its surroundings and lessen Kouki's mana consumption, as well as increasing the duration of his "Limit Break". It is also upgraded with the ability to form a veil of light to be used as a barrier.
  • Mini-Treasure Trove: A ring that uses spatial magic to store items.
  • Boots: An artifact which had been enchanted with Aerodynamic which allows her to stand on air by creating transparent platforms in the air.
  • Airzone: An artifact which regulates the temperature of the user.
  • Sunglasses: A pair of sunglasses that have been enchanted with the skills of “Riftwalk” and “Foresight". They have different types of visions like night vision, thermography vision, telescopic vision and more.
  • Soul Shell: The upgraded version of the artifact used to counter Eht's Divine Statement, which controls others by reverberates words directly into their souls and binding their subconsciousness to his will.
  • Aularodde: A sword gained by the Goddess Aularodde turning herself into a sword. It makes him immortal as long as he is near the great tree, along with control over plants.
  • Smartphone: A hybrid smartphone that combines modern technology with a crustal display made in another world. It can contact other worlds, fire lasers of concentrated super small sunlight with the thickness of a needle, and it also continuously takes the vital data of the owner, and in the case the owner’s vital entered critical stage because of some abnormality, the smartphone automatically opens a small gate, firing the light of the satellite type resurrection magic radiator artifact operating outside the earth’s atmosphere, Bel Agarta.
  • Fairy Key and Fairy Ring: Artifacts created using the unlimited magic power of the perpetual motion engine. They can’t be used to freely move anywhere like the Crystal Key, but they are more or less artifacts for moving between worlds. By using the Fairy Key, Kouki can open a portal to wherever the Fairy Hole is, and instantly teleport there.

Optional Equipment:

  • Necklace: A prototype of the minuature artifact that send infinite energy to the specific user. Do to still be a prototype he normally don't have it.

Intelligence: Average normally, Genius in combat (Has trained in the Yaegashi school of martial arts ever since he was a child, and he was skilled enough to compete in national tournaments. Upon being summoned to Tortus, he was trained by the best martial artist there in sword arts and is among the top fighters in the world. Later after he resolved his internal conflict and made his resolve, he mastered the Yaegashi style[13] and became a sword saint.[32] reaching one of the summits of swordsmanship.[31] Perceived countless bullet that were flying his way, which he softly grazed the bullets with the flat side of his holy sword and changed only their trajectory.[35] He splendidly diverted the trajectories of all the slug bullets to avoid the people he was protecting behind him and gouged another spots while also changing the bullets trajectory to hit his enemies that were surrounding him.[36] He has developed a fighting style that changes every instant[36] and despite been in a world where he was severely weakened, with his skill alone he made Mother unable to react perfectly even with her analysis[56])

Weaknesses: Dense and naive, interprets things to his own convenience and never doubts his sense of justice. Thinks killing is wrong, and as such has troubling killing humans, though he has overcome these weaknesses by the After Stories. Using Limit Break takes a toll on his body so he can't use it for a long period of time. After the ability wears off he will be weaker than before as he will be tired. Overload can at best be used for a few minutes and when it wears off he will be unable to even stand.

Notable Attacks/Techniques:

  • Language Comprehension: An ability granted to all those who got summoned. It gives the user the ability to understand any language and be proficient in it.
  • Foresight: Allows him to be able to predict the next move of his opponent to a certain extent.
  • Detect Presence: A skill that allows him to be able to sense anything within 10m.
  • All Elements Aptitude: An increased aptitude for all elements and increased activation speed.
    • Light Element Proficiency: Increases the effects of light magic being cast.
    • Speed Casting: Can cast magic at a fast rate.
  • All Elements Resistance: An increased resistance to all elements.
    • Increased Light Resistance: Increases resistance to light magic.
  • Sense Magic: A skill which gives Kouki a vague idea of the position and amount of mana being used.
  • Physical Resistance: - increased physical resistance and recovery rate. The degree of impact is reduced as well.
    • Improved Healing: Increases his recovery rate.
    • Impact Mitigation: Decreases impact effectiveness.
  • Herculean Strength: Increases his strength.
  • Supersonic Step: A skill which allows Hajime to move so fast that he creates afterimages.
  • Sword Mastery: Skilled in the art of sword-wielding.
    • Serene Mind: A skill in which the user swings their sword in the state of a complete trance. Because the sword is swung in a state of nothingness, the process of the sword being swung is remarkably difficult to perceive. If one didn’t have an extreme degree of sensory capabilities that could notice the sway of the grass below even while crossing sword in a battlefield, this sword strike would be extremely difficult to be evaded with how very naturally it was done. It is a natural movement that any passerby wouldn’t pay any mind to. So natural that it felt like the person would easily slip out the awareness of anyone watching if they let their guard down. This is skill is done with serenity, there is no killing intent, hostility, and nor even any fighting spirit. When the enemies only felt wind caressing their skin, they were already cut.
  • Limit Break: A skill which temporarily triples his stats
    • Overload: The final derivative skill of Limit Break which quintuples his stats.
    • War Demon: A derivative skill of Limit Break which reinforces his body using his magic power no matter how broken up his body is. As a result Kouki can continue fighting for multiple days without rest with numerous injuries.

  • Pale Moon: One of the Yaegashi-style techniques in which Kouki quickly wraps his sword in mana and swings it around in a circle. When his right arm can stretch no further he quickly swaps his sword to his left and continues the arc.
  • Celestial Flash: An attack which emits an intense light from his sword and with a slash is released from the sword, drawing a curve, and bisecting the target in its path.
    • Celestial Flash - Storm: An improvised Celestial Flash with invisible blades of wind added to it, more blades of wind can be added with more mana to create a barrage of blades
  • Heavenrend: An ability which creates countless blades of light shot out of his holy sword.
  • Heavenstrum - Shatter: An ability which gather light meteors fired previously to combine and fire it as a beam toward the target
  • Divine Deluge: A light spell that targets multiple targets from above.
  • Wind Blast: An ability which unleashes a gust of wind.
  • Light Explosion: A light spell that make a explosion.
  • Sacred Shield: An advanced version of the basic light spell, Holy Shield. This ability allows the user to deploy multiple Holy Shields at once.
  • Hallowed Ground: A light spell which creates the most powerful barrier, do to this the consuption of magic power is high. Can reach kilometers in range.
  • Divine Veil: The effect is low dependent on the amount of mana laced into it, but it is a magic that periodically invokes recovery magic.
  • Vast Sky: A recovery light spell of intermediate level, a magic to recover from abnormal state.
  • Aetherflow: A Supreme Rank Light Recovery Magic that is a super-wide range Recovery Magic that covers a kilometer, that heals everyone within the area. By applying “marks” before hand, she can specify certain objects to heal. A ridiculously large magic formation and long chant are necessary to use this magic, by the after stories it takes Kouki a short chant to use.
  • Imperial Vortex: A wind spell that create a tornado that shot out horizontally.
  • Divine Wrath:The most powerful offensive light magic in existence that exemplified God's wrath and most powerful offensive spell in the world. This spell is Kouki's trump card. It unleashes a bombardment of annihilating light to destroy the user's enemies.
    • Divine Wrath - Ten Celestial Flashes: A combination of Celetial Flash with Divine Wrath that as result create ten Celestial Flashes with the power of the strongest light spell in existence, Divine Wrath. Additionally the CeLestial Flashes are accompanied with a great number of light blades, like the improvised version of Celestial Flash, Celestial Flash - Storm.
    • Divine Wrath - Imperial Vortex: A combination of Celetial Flash with Divine Wrath that as result create a light tornado shot out horizontally, it can be used both offensively and defensively by making a tunnel of light to keep people from interrumping him.
    • Divine Wrath - Shining Blade: A combination of Shining Blade with Divine Wrath that as result create a extended blade from the user sword which contain the power of Divine Wrath.
    • Divine Wrath - Tenfold: A spell which shot from Kouki's sword ten Divine Wraths as if they are a shotgun blast.
    • Divine Wrath of a Thousand Forms - Dragon Form: A technique which makes it possible for Divine Wrath that could only be activated as bombardment before to be continuously controlled in its activated state by shaping it into a form of a light dragon. The dragon possesses power equal to that of Divine Wrath and can shot out beams of light from its mouth like a dragon's breath which has power equivalent to that of Divine Wrath to attack enemies, the power of it is so great that was stated to be able to annihilate comparable foes at a molecular level. The light can also change its shape into whatever its wielder wishes, such as a light shield to defend against attacks. Can also be surrounded with a immense number of light bullets. Has a range of several kilometers.
      • Divine Wrath of a Thousand Forms - Advent of the Dragon Horde: It's a spell that create a a flock of small light dragons which are at least 1 meter big. Initially the army had a number of 50 dragons but by the afterstories their numbers was compared with the stars in the sky.
  • Otoha Nagashi: One of the Yaegashi-style katana art derivative secret technique in which he parries the enemy’s attack and counterattacks almost at the same time by using the enemy’s own attack.
  • Rotation Blade: One of Kingdom knight’s sword art where the sword that is swung horizontally with one hand is handed over to the other hand behind the back and then it is slashed horizontally again from exactly the same direction. The slash reaches to all directions like a whirlwind.
  • Fortress Ring: One of Kingdom’s knight sword art in which his defensive stance is a fortress that is formed by a large round swing. Everything whether it is bullet or beam is blocked, repelled, and parried without discrimination.
  • Shin Ugachi True Pierce: A technique of three stage thrusts that makes use of skill like distance perception manipulation from taijutsu――Kasumi UgachiHaze Pierce. The superior version of this technique is worthy to be a secret technique in itself, just a single thrust that has every kind of technique filled into it, because of that it was considered to be the true thrust in the katana art of Yaegashi-style, a sure-kill thrust that is said it would pierce the heart shin without fail.
  • Mirrored Lightning: One of the Yaegashi-style's secret technique. After unleashing a shoulder throw, he then follows up with a sword slash to his target's neck
  • Fang Flight: One of the Yaegashi-style technique where he threw a pebble to his target's eye
  • Reverse Eagle Talon: One of the Yaegashi-style technique where he planted one hand on the ground and launched a back kick to her target's crotch
    • Reverse Eagle Talon-Double Rake: The follow-up of Reverse Eagle Talon. Using the centrifuge force of her previous kick, he then launch a spinning kick to her target's head

Notable Matchups

Notable Victories:

Notable Losses:

Inconclusive Matches:

Kirito (Sword Art Online) Kirito's Profile (This was Kirito in VR vs Post-Orcus Kouki. Speed was equalized)

References

  1. 1.0 1.1 1.2 Arifureta Volume 1, Chapter 4
  2. Arifureta Volume 12, Chapter 6
  3. 3.0 3.1 3.2 3.3 Arifureta Volume 5, Chapter 1
  4. 4.0 4.1 4.2 4.3 Arifureta Volume 1 Chapter 1
  5. Arifureta Volume 5 Chapter 2
  6. 6.0 6.1 6.2 Arifureta Volume 4 Chapter 2
  7. 7.0 7.1 7.2 7.3 7.4 7.5 7.6 7.7 Arifureta Volume 12, Chapter 2
  8. Arifureta Zero Volume 3, Chapter 1
  9. Arifureta Volume 7, Chapter 4
  10. Arifureta Blu-ray SS, Chapter 4 – Eternal Artifact
  11. Arifureta Volume 3 Chapter 3
  12. Arifureta Volume 6 Extra Chapter
  13. 13.0 13.1 13.2 13.3 13.4 13.5 13.6 Arifureta Chapter 273
  14. Arifureta Chapter 418
  15. Arifureta Chapter 303
  16. Arifureta Chapter 385
  17. Arifureta Chapter 406
  18. Arifureta Chapter 332
  19. Arifureta Chapter 333
  20. 20.0 20.1 20.2 20.3 Arifureta Volume 13, Chapter 1
  21. Arifureta Zero Volume 5, Chapter 3
  22. Arifureta Zero Volume 6, Chapter 1
  23. Arifureta Volume 13, Chapter 2
  24. Arifureta Volume 4 Chapter 4
  25. Arifureta Volume 8 Chapter 3
  26. 26.0 26.1 Arifureta Volume 10 Chapter 3
  27. Arifureta Zero Volume 3, Chapter 2
  28. Arifureta Volume 6 Chapter 4
  29. Arifureta Volume 12, Chapter 3
  30. Arifureta Volume 12, Chapter 1
  31. 31.0 31.1 31.2 Arifureta Chapter 280
  32. 32.0 32.1 32.2 32.3 Arifureta Chapter 275
  33. 33.0 33.1 Arifureta Chapter 386
  34. 34.0 34.1 Arifureta Chapter 398
  35. 35.0 35.1 35.2 Arifureta Chapter 369
  36. 36.0 36.1 36.2 Arifureta Chapter 370
  37. Arifureta Chapter 262
  38. Arifureta Chapter 377
  39. Arifureta Chapter 381
  40. 40.0 40.1 Arifureta Chapter 279
  41. Arifureta Chapter 276
  42. Arifureta Chapter 402
  43. Arifureta Chapter 417
  44. 44.0 44.1 44.2 Arifureta Chapter 384
  45. Arifureta Chapter 365
  46. Arifureta Chapter 410
  47. 47.0 47.1 Arifureta Chapter 424
  48. Arifureta Chapter 267
  49. 49.0 49.1 Arifureta Chapter 373
  50. Arifureta Chapter 264
  51. Arifureta Chapter
  52. Arifureta Volume 12, Chapter 5
  53. Arifureta Chapter 383
  54. Arifureta Zero Volume 6, Chapter 2
  55. Arifureta Chapter 272
  56. Arifureta Chapter 376

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