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Amandarender
The name's Amanda. Considering the two of us are both rebels, I think we'll be friends.
~ Amanda O'Neill introducing herself

Summary

Amanda O'Neill is the granddaughter of a rich fortuneteller in a family that uses unethical methods to financially hinder their enemies. She was sent to Luna Nova Academy to continue the family business, but her unwillingness to do so lead to her becoming a delinquent.

Powers and Stats

Tier: 6-C, higher with Flame Rondo, much higher with Blessed Robes

Name: Amanda O'Neill

Origin: Little Witch Academia

Gender: Female

Age: 16

Classification: Human, Witch, Student

Powers and Abilities:

Superhuman Physical Characteristics, Accelerated Development (Can raise her stats the more she fights), Martial Arts, Acrobatics (An expert in acrobatics), Weapon Mastery (An expert at using her wand in combat. A highly skilled sword wielder), Acausality (Type 1 retained her memories from the time loop), Extrasensory Perception (Can see spirits and ghosts), Empathic Manipulation (By taunting, she can make her enemy angry and target her), Non-Physical Interaction (Able to harm incorporeal ghosts like Spirit Minions and Invisible Assassins), Power Modification (Can enchant her various accessories to give her buffs, resistances and other useful attributes), Supernatural Willpower (Can wield several influencing wands while ignoring their effects through sheer willpower), Regeneration Negation (Up to Low-High) (Can permanently destroy Nightmares, which can regenerate after being reduced to a pile of liquid), Resistance to Corruption (Type 2) (Able to wield the Dragon Wand without being consumed by it's power), Limited Soul Manipulation (Able to just barely survive having her soul snatched away by an Invisible Assassin), Extreme Cold and Cosmic Radiation (Able to survive the conditions of the Time Void), Illusion Creation (Able to see through the illusion of the Vision Wand), Acid Manipulation (Only slightly hindered by the noxious matter of Nightmares)

Magic, Healing (With Revitalization Magic), Fusionism (Wands can fuse with other objects to become weapons. This can also be done to other objects like brooms. Amanda fused her wand with a sword in her battle with the possessed armor), Vocal Mimicry (While using Metamorphosis Magic, the user can also completely replicate their voice as well), Size Manipulation (Using Metamorphosis Magic) Light Manipulation (With Illumination Spell), Power Nullification (Can inflict the Silence status), Summoning, Telekinesis (Magic is capable of moving things around), Flight (with broom), Fire Manipulation, Water Manipulation, Wind Manipulation, Ice Manipulation, Electricity Manipulation, Energy Projection, Forcefield Creation (via the Magical Barrier spell), Shapeshifting (External), Transmutation (With Metamorphosis Magic), Sleep Manipulation (with Dream Wind), Purification (Type 2 and 3) (With Cure, which removes curses/debuffs), Petrification (Some of her spells can inflict the Petrify status), Regeneration (High-Low) (With Regeneration Spell), Earth Manipulation, Durability Negation (With armor-piercing attacks like Tornado Shot), Sand Manipulation (With Sandstorm), Gravity Manipulation, Black Hole Creation (With Black Hole), Statistics Amplification (Can amplify her own stats with spells. Strike Spells increase the potency of elemental-type magic. Can amp her allies' attack with the Passionate Dance spell), Statistics Reduction (Can reduce the stats of enemies with various spells), Fire Resistance Negation (The Mark Of Flame Spell lowers resistance to fire), Soul Manipulation and Sealing (Magic can be used to move souls to another location and seal them inside machines), Life-force and Magic Absorption (With Lifesap Circle and Spellsap Circle), Homing Shot (Due to some attacks homing in on their target in Chamber Of Time, like Rapid Fire), Matter Manipulation (The Weakness Bomb spell can weaken the binding force of molecules), Status Effect Inducement (Of Burn, Freeze, Shock, Slow, and Petrify), Attack Reflection (Due to attacks like Sandstorm being able to redirect and deflect projectiles. Via this), Non-Physical Interaction (Able to harm and banish incorporeal ghosts like Spirit Minions and Invisible Assassins), Regeneration Negation (Up to Low-High) (Can permanently destroy Nightmares, which can regenerate after being reduced to a pile of liquid), Empathic Manipulation (By taunting, she can make her enemy angry and target her), Resistance to Elemental Manipulation (With various Shield spells, which each offer increased resistance to Water/Ice (Water Shield), Earth/Sand (Earth Shield), Wind (Wind Shield), Fire/Hellfire (Flame Shield), Statistics Reduction/Curse Manipulation (Curse Shield), and Durability Negation), Extreme Cold and Cosmic Radiation (Able to survive the conditions of the Time Void. Increased resistance when wearing Blessed Robes) Transmutation (Can become unaffected by an attack that would turn her into a mummy with magic barriers), Sound Manipulation (Can become invulnerable to sonic screams that induce debuffs upon the target with barriers), Limited Soul Manipulation (Able to just barely survive having her soul snatched away by an Invisible Assassin)

Self-Sustenance (Type 1) when wearing Blessed Robes, Statistics Amplification (Can amplify her stats with accessories. The Blessed Robes amplify Amanda's power to the point where she can cast magic effortlessly), Damage Boost, Reduction, Reflection and Nullification (With various enchantments on accessories that have these effects. These accessories can also increase effectiveness against and reduce damage from beasts, robots, Demi-humans, demons, dragons, insects, magic opponents, plants, and the undead), Time Manipulation (With the Talisman of Time, which has the power to control time), Probability Manipulation (Can increase her chances of landing and evading critical hits with various accessories), Dimensional Travel and Mind Manipulation (The Spirit Ring allows the wearer to travel effortlessly to Spirit Realm, which includes the mindscape of others, which can be tampered with from inside), Blessed (With the Judgement Rod, which is blessed with the power of a messenger of the gods and can ward off evil and the Sisterhood Charm, which is said to be blessed by divine protection. The Faerie Choker is blessed by the faeries. The Sacred Ring makes the wearer an emissary of the gods), Light Manipulation (With the Light Wand as well as the Angel Choker, which channels the light that rains down from the heavens), Healing (Can regain HP and MP by getting hit while wearing various accessories), Power Bestowal (She can grant herself the ability to perform certain magic skills effortlessly by consuming potions), Adhesive Manipulation (With Magic Glue and Sealing Glue, which can bind nearly anything together), Aura (The Purple Bracelet allows Amanda to exude an enchanting aura from her body), Supernatural Luck (With the Emerald Charm), Darkness Manipulation (With the Shadow Bangle), Supernatural Willpower (The Cosmos Charm allows her to control even the most devastating magic power), Precognition (With the Arcana Rod, which allows the user to gaze centuries into the future), Information Analysis (With the Strange Notebook, which automatically fills in information about spells, opponents, and items the owner encounters), Enhanced Empathic Manipulation (Can manipulate her own emotions to make herself more confident and relaxed with various accessories. The Wand of Bravery can bring out the bravery in others), possibly Fate Manipulation (In possession of the Fate Wand, which is said to have the power to twist fate), Resistance to Plant Manipulation (Some accessories can be modified to resist plant-based attacks), Magic (Some accessories resist the Mystic), Undead (Some accessories resist undead attacks), Probability Manipulation (Some accessories can resist bad luck), Darkness Manipulation (With the Light Wand, which is said to be able to pierce any darkness), Light Manipulation (With the Shadow Bangle, which is said to be able to swallow the brightest light), Status Effect Inducement (Can resist status effects, including Magic Absorption, Paralysis Inducement, Petrification, Freeze, Slow, Burn, Silence, and Sleep, with various accessories)

Attack Potency: Island level, higher with Flame Rondo (Comparable to Akko. Can defeat several enemies that are able to withstand blows from Akko, such as Empowered Gigas, the Divine Dragon, the Time Demon and the Ghost Witch. Engaged in a sword duel with an armor possessed and empowered by Croix's Pixels. Can deal more damage with her Flame Rondo spell, which is comparable to other special attacks like Diana's Fineltina la Serana, Jasminka's Graviton Omega, Sucy's Ultimate Potion, Grand Charion, and base Shiny Arc), much higher with Blessed Robes (Those who wear the robes are blessed by the Nine Olde Witches' power. Akko remarked that she felt as if she received a power-up wearing them)

Speed: Sub-Relativistic (Kept up with Shooting Star and Akko)

Lifting Strength: Unknown

Striking Strength: Island level

Durability: Island level, likely higher (Able to withstand multiple hits from enemies that are able to do considerable damage to Akko. Can withstand damage comparable to the special attacks of her teammates and her own), higher with Blessed Robes (Should be comparable to Blessed Robes Akko, who was able to survive a direct hit from its missile form)

Stamina: Superhuman

Range: Extended Melee Range physically; Hundreds of Meters with Magic; Interdimensional with Spirit Ring

Standard Equipment: Wand, broom

Intelligence: Unknown. Gifted in combat (Has great skill with broom flying, swordplay and dancing)

Weaknesses: Hot-tempered, reckless while flying.

Others

Notable Victories:

Notable Losses:

Inconclusive Matches:

Discussions

Discussion threads involving Amanda O'Neill
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