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Articles about Alucard (Castlevania)
Games Main SeriesLords of Shadow
Shows Netflix

You did know her. You knew her very well. I'll tell you her name... AFTER I CUT IT INTO YOUR HEART!!!
~ Trevor to Dracula

Trevor died a long time ago, father. You made me what I am. I stand by before you, reborn, a vampire... I am Alucard.
~ Alucard to Dracula

Summary

Trevor Belmont is a warrior of the Brotherhood of Light, and one of the main characters in Castlevania: Lords of Shadow - Mirror of Fate. Due to a prophecy of his father being the Prince of Darkness, the Brotherhood took him away as a baby in secret from Gabriel to train him to become the warrior to slay Dracula as it's said only a blood of the Belmont can stop Dracula. He learns the truth about Dracula the day before he goes on his journey, and tries to avenge his mother for what he did, only to die in the end. After Dracula learns of Trevor's true heritage, he gives him his own blood to bring him back, and renames him to Alucard due to never knowing his real name. Alucard comes back after several decades and aids his son Simon to stop his father.

Several centuries has passed, and Dracula still reigns supreme in the world with none of the Brotherhood being capable of stopping him, and Alucard confronts his father with a plan to draw out Satan and Death so he can finally end the remaining evil upon the world, to which Dracula agrees, letting his son put him into a weakened state for a long time until the perfect opportunity where he'll come back and destroy both Death and Satan once for all.

Powers and Stats

Tier: 3-A | Low 2-C, possibly 2-C

Key: Trevor Belmont | Alucard

Name: Trevor Belmont, Alucard

Origin: Castlevania: Lords of Shadow

Gender: Male

Age: 27 | At least a thousand years old

Classification: Warrior of the Brotherhood, Human | Vampire, Creature of the Night

Powers and Abilities:

Superhuman Physical Characteristics, Weapon Mastery (is skilled with numerous different weapons), Magic, Martial Arts (Trained and master in military combat), Immortality, Resurrection and Regeneration Negation (Mid-Godly and Types 2, 3, 4, 5, 6, 7, 8 and 9; Is capable of negating the creatures of chaos' regeneration, who are[1] capable of[1] forming back their bodies[2] and souls with no issues,[3] even Innocent devils are capable of[1] regenerating their body and soul[1] through magic.[4] Is also capable of permanently killing the Creatures of Chaos, which can survive lethal blows easily,[5] Can revive endlessly,[6] are beyond life and death,[7] can possess other objects to exist,[8] most of them are undead, some of them are souls and evil spirits,[9] and they all[2] are reliant on[10] the Chaos Entity,[6] and bounded by it,[2] always returning after being killed,[9] with Chaos existing in an alternate dimension beyond the normal world[8]), Non-Physical Interaction (Can[11] interact[12] with[12] and destroy[13] incorporeal[12] and[12] abstract[14] beings[15]), Sealing (Can seal other beings[16]), Absorption and Light Manipulation (through Light magic[12]), Perception Manipulation (via Light[12] attacks[12]), Fire Manipulation (via Shadow Flames[12]), Statistics Amplification (via Shadow Magic[12]), Explosion Manipulation (via Boomerang[15]), Electricity Manipulation (via Electric Bomb[15]), limited Sound Manipulation (Can make a deafening discharge on his foes[15]), Energy Manipulation (via Tremor Punch[15]), Vibration Manipulation (via Earthquake Punch[15]), Air Manipulation (via Tornado[15])

Resistance to the Following: Illusion Creation (Can resist the effects of the castle which can create illusions[17]), Mind Manipulation and Disease Manipulation (Can resist[18] the mental effects of[18] a werewolf bite,[18] which can inflict[19] diseases upon others[19]), BFR (Can resist the Castle's power to send one to another dimension[20]), Perception Manipulation (Can resist the castle's power to warp one's senses[21]), Morality Manipulation (Can resist the effects of the castle, which can turn allies against each other[22]), Void Manipulation, Conceptual Manipulation (Type 1), Time Manipulation, Gravity Manipulation, Chaos Manipulation, Pain Manipulation, Dimensional Manipulation and Forced Duplication (Is able to resist the influence of the castle's Void and Chaos powers, which can forcefully duplicate one's being and conceptually removed from concepts of Pain, Time, and Existence, affect Gravity related limitations[23] and separate them into numerous planes at once,[23] is also unfazed by the gravitational effects of the castle[21]), Information Manipulation (Type 1; Can resist the effects of magic which is capable of[24] extracting information of someone[25] in order to manifest it into a new being.[25]), Biological Manipulation (Can resist magical attacks which is capable of warping one's body like what happened to Gergoth[26]), Life Manipulation (Can resist magic, which is capable of creating sentient life from inanimate objects[27]), Magic, Quantum Manipulation and Spatial Manipulation (Can resist magic,[28] which[29] can[29] warp[29] Quantum Space barriers,[29] which is stated to be a paranormal Phenomena,[29] which makes it[6] common for even[6] creatures of the night[30]), Soul Manipulation (Can resist the effects of magic, which[3] is[8] capable[31] of[3] attacking/[32] affecting the soul[33] in the[1] series[1]), Technology Manipulation (Can resist the castle's influence, which can mess with satellite images[2]), Law Manipulation and Physics Manipulation (Can resist the inverted castle's warpings on the laws of everything that functions in the castle[6]), Fate Manipulation (Can resist the influence of the castle, which is capable of binding the Lost Soul, which is literal Fate itself,[15] which is capable of working on Type 4 Acausals), Transmutation and Corruption (Type 2; Is able to resist the effects of the castle which transmutate one into a soul[8] and corrupt the victims[34]), Biological Manipulation and Size Manipulation (Can resist the effects of the castle mutating the targets[6] and growing[8] them in size[31]), Existence Erasure (Can resist the effects of Dracula's magic being able to erase beings from existence[34]), Empathic Manipulation, and Memory Manipulation (Can resist Dracula's magic, which can devour the victim's mind,[34] and affect one's memories and emotions[34]), Biological Absorption (Can resist the effects of Dominus which can absorb one's entire being[34]), Corruption (Type 1), Dream Manipulation and Madness Manipulation (Type 1, 2, and 3; Can resist being bitten by a vampire, which can drive one insane in the process[9] and corrupt their very soul;[9] Can resist the effects of Shadow magic[35] which drives one insane and invade dreams[13] and can resist the effects of Dracula's magic which can drive one insane by its mere presence[34]), Death Manipulation (Can resist the effects of the Mandragora's scream[8] which can inflict death to those who hear its cry[31]), Plot Manipulation and Text Manipulation (Can resist the effects of the creature of chaos' presence, which can utilize the power of chaos to write cruel endings for their targets into Reality[15] and rewrite[36] the narrative of the worlds[36] they reside in through the[37] chaos in their soul[36] which are one and the same as the real world;[38] with the results[39] of those changes[37] overturning events in the story it's tied to and overflowing into reality[36]), Body Puppetry (Can resist the castle's influence to[40] control its targets like a puppet[41]), Power Mimicry, Information Analysis and Power Absorption (Is capable of resisting the effects of Dracula's touch which can[31] instantly copy[31] one's[31] abilities,[31] analyze them throughout their entire lifetime and past lives,[31] and absorb one's power[29]), Subjective Reality (Can resist the effects of Dracula's magic which can bring what's in one's mind into reality[17]), Poison Manipulation, Corrosion Inducement and Acid Manipulation (Is capable of resisting Poison, which can rot flesh on contact[9] and is Acidic[42]), Fear Manipulation (Can resist the Shadow Crawlers feeding on fear[15] and withstand the presence of a vampire which can inflict fear onto others[2]), Paralysis Inducement (Can stare into a vampire's eye without being paralyzed on the spot[43]), Age Manipulation (Can resist the effects of Ectoplasms[22] which can age its targets[22]), Deconstruction (Can withstand being in the waters of Dracula's castle which can deconstruct its targets[22]), Possession (Can resist Dracula's magic[17] to possess others[34])

All previous resistances, plus Vampire resistances (4-D - Baseline), Resistance Negation (Can live in the Dimensional Rift, which can kill beings[50] that are naturally resistant to death manipulation[12]), Holy Manipulation (He is unaffected by the sacred powers of the Brotherhood of Light and came out completely unscathed from a sacred explosion that kills even Light warriors and angels[44]), Immortality Negation (Type 2, 3, 4, 5, 6, 7, 8 and 9; Is unable to die from any of the brotherhood of light's weapons, which can kill any creature of the night)

Attack Potency: Universe level (Should be comparable to Gabriel, who is capable of defeating the Lords of Shadow, who's angelic counterparts can create an entire dimensional rift to seal away the Forgotten One.[51] And one of them being granted the power to separate the heavens and the earth. Can defeat Satan with the God Mask, which allows the user to destroy the entire universe[52]) | Universe level+ (Can match and defeat Dracula, Who can create his[44] entire castle and[44] sustain it,[19] which is an entire world that exists in an alternate dimension), possibly Low Multiverse level (The castle could potentially store a parallel dimension[53] within it, akin to the main timeline castle due to the similarities between each other)

Speed: At least Massively FTL (Can keep up with enemies that can react to Holy Water blasts, which is powered by sunlight,[54] and can tag vampires, who's blood makes them[15] perceive lasers as slow,[19] which should be this fast) | At least Massively FTL (Should be faster than before)

Lifting Strength: Class K (Comparable to his father, who can pull a giant Ogre down[55]) | Class T (Can pull the Leviathan apart with his own strength[44])

Striking Strength: Universe level | Universe level+, possibly Low Multiverse level

Durability: Universe level | Universe level+, possibly Low Multiverse level

Stamina: Superhuman (Can fight for days with little to no sleep) | Infinite (Vampires never tire[56])

Range: Tens of Meters with his whip. Low Multiversal with magic (Can warp between the castle and the real world, which are alternate dimensions)

Standard Equipment:

  • Combat Cross: Trevor's primary weapon that’s used to slay creatures of the night. Made by the alchemist Rinaldo Gandolfi, this weapons is very versatile when it comes to combat and traversal.
  • Boomerang: A set of Boomerangs that when thrown, sticks onto any incoming target and explode within a few seconds.
  • Electric Bomb: A metallic orb made by the Toy Maker. When thrown, it creates an electric field that shocks any enemy near its range.
  • Speed Boots: A pair of boots that allows Trevor to run great distances and leap massive bounds.

  • Dark Pain: A dark replica of the Combat Cross made by the Toy Maker, it's only made to be used by a creature of the night to access its full power.
  • Crissaegrim: A blade forged by the shattered remains of the Vampire Killer, the Igneas Blade, and Glaciem Blade. Alucard made this in an attempt to subdue his father in a plan to lure out Satan and Zobek in order to permanently end their reign of terror once and for all.
  • Glaciem Blade: An ice blade with little to no history on who made it or where it came from, it has the ability to drain the vitality of those struck by its body. Alucard took the pieces of this blade to forge the Crissaegrim.
  • Igneas Blade: A blade forged from the Demon King Igneas, who made a deal with a king to consume all and destroy an entire city. Alucard found the broken remains of the blade to forge the Crissaegrim.
  • Seal of Alastor: A seal of a legendary warrior that when released, will grant the user advance knowledge in combat and further master their innate abilities to the limit for a brief period of time.
  • Ensnared Demon: A demon trapped inside of a magical core which is used normally to power other devices. Once the demon is released, it will bless the user with infinite chaos and void powers for a brief period of time through its influence alone.
  • Stolas' Clock: The demon prince, Stolas encased the ashes of a thousand corpses in these twisted hourglasses. Dracula can break them to slow down time. Enemies must be hit to slow down in time. While in effect, Dracula also gains more experience.
  • Dracul's Heart: Alucard can use this artifact, filled with the blood of his victims, to restore his lost health.
  • Tears of a Saint: Alucard can use these artifacts to completely restore his stamina and will also increase his current stamina by 200%.

Intelligence: Genius. (Was capable of planning out an entire scheme to draw Satan and Death out in the open for Dracula to kill them both, is an expert on magic, and is capable of forging the Crissaegrim through the Glaciem, Igneas and Vampire Killer remains)

Weaknesses: None notable

Notable Attacks/Techniques:

  • Bat Cloud: Alucard separates himself into numerous bats to fly to numerous areas and avoid any incoming attacks.
  • Spectral Wolf: Alucard creates an astral form of himself in the shape of a wolf to phase through numerous objects and leap great distances.
  • Timeless Vision: Alucard rewinds time on a specific area back to where it originally was for a brief period of time.

Notable Matchups

Victories:

Losses:

Inconclusive:

References

  1. 1.0 1.1 1.2 1.3 1.4 1.5 Castlevania: Curse of Darkness manga chapter 2
  2. 2.0 2.1 2.2 2.3 2.4 Demon Castle Dracula: Reminiscence of the Divine Abyss
  3. 3.0 3.1 3.2 Castlevania Nocturne of Recollection Chapter 6: Counterattack
  4. Castlevania: Curse of Darkness
  5. Castlevania: The Belmont Legacy Issue 3
  6. 6.0 6.1 6.2 6.3 6.4 6.5 Castlevania: Symphony of the Night
  7. Demon Castle Dracula: Demon's Blood, Bloody Nightmare page 44, 126, 202
  8. 8.0 8.1 8.2 8.3 8.4 8.5 Castlevania: Aria of Sorrow
  9. 9.0 9.1 9.2 9.3 9.4 Castlevania: Lament of Innocence
  10. Castlevania: Portrait of Ruins BradyGames strategy guide page 2
  11. Castlevania: Lords of Shadow Chapter 6: Castle Courtyard
  12. 12.00 12.01 12.02 12.03 12.04 12.05 12.06 12.07 12.08 12.09 Castlevania: Lords of Shadow
  13. 13.0 13.1 Castlevania: Lords of Shadow Chapter 7: Chromatic observatory
  14. Castlevania: Lords of Shadow - Mirror of Fate Act 3
  15. 15.00 15.01 15.02 15.03 15.04 15.05 15.06 15.07 15.08 15.09 15.10 15.11 15.12 15.13 15.14 15.15 Castlevania: Lords of Shadow - Mirror of Fate
  16. Castlevania: Lords of Shadow - Mirror of Fate Prologue
  17. 17.0 17.1 17.2 Castlevania: Harmony of Dissonance
  18. 18.0 18.1 18.2 Castlevania Lords of Shadow: Lesser Lycanthrope
  19. 19.0 19.1 19.2 19.3 19.4 19.5 19.6 19.7 Castlevania Lords of Shadow - Mirror of Fate Act 2
  20. Haunted Castle
  21. 21.0 21.1 Castlevania Bloodlines
  22. 22.0 22.1 22.2 22.3 Castlevania Lords of Shadow - Mirror of Fate Act 1
  23. 23.0 23.1 Castlevania: Lords of Shadow 2 Revelations - Castle Dwellers: Navigators
  24. Castlevania: Grimoire of Souls chapter 5: Dark Laughter
  25. 25.0 25.1 Castlevania: Grimoire of souls chapter 10: Dracula's Curse
  26. Castlevania: Portrait of Ruins BradyGames strategy guide page 157
  27. Castlevania: Grimoire of Souls
  28. Castlevania: Portrait of Ruins BradyGames strategy guide page 9
  29. 29.0 29.1 29.2 29.3 29.4 29.5 Castlevania: Portrait of Ruin
  30. Castlevania: Portrait of Ruins BradyGames strategy guide page 151
  31. 31.0 31.1 31.2 31.3 31.4 31.5 31.6 31.7 Castlevania: Dawn of Sorrow
  32. Castlevania: Dawn of Sorrow Double Jump Official Strategy Guide page 92
  33. Castlevania: Dawn of Sorrow Double Jump Official Strategy Guide page 168
  34. 34.0 34.1 34.2 34.3 34.4 34.5 34.6 Castlevania: Order of Ecclesia
  35. Castlevania: Lords of Shadow Chapter 2: Dark Dungeon
  36. 36.0 36.1 36.2 36.3 Castlevania Grimoire of Souls Chapter 2: A City of Fog
  37. 37.0 37.1 Castlevania Grimoire of Souls Chapter 6: Accursed Cranium
  38. Castlevania: Grimoire of Souls chapter 7: Death's Reign
  39. Castlevania: Grimoire of Souls chapter 8: Demonic Visions
  40. Castlevania: Lords of Shadow 2 - Castle Dwellers: Stone Golem
  41. Castlevania: Lords of Shadow 2 - Castle Dwellers: Bloody Skeleton
  42. Castlevania: Portrait of Ruins BradyGames strategy guide page 111
  43. Demon Castle Dracula: Demon's Blood, Bloody Nightmare page 100
  44. 44.0 44.1 44.2 44.3 44.4 44.5 44.6 44.7 44.8 Castlevania: Lords of Shadow 2
  45. 45.0 45.1 Castlevania: Lords of Shadow 2 Revelations
  46. Castlevania Lords of Shadow 2 Bat Cloud
  47. Castlevania: Lords of Shadow 2 Glaciem
  48. Castlevania: Lords of Shadow 2 - Revelations: Crissaegrim
  49. 49.0 49.1 Castlevania: Lords of Shadow 2 Revelations Timeless Vision
  50. Castlevania: Lords of Shadow Reverie: Founders' Quarters
  51. Castlevania: Lords of Shadow Reverie: Castle Halls
  52. Castlevania: Lords of Shadow Chapter 11: The Dracolich
  53. Castlevania: Dawn of Sorrow Double Jump Official Strategy Guide page 194
  54. Castlevania: Lords of Shadow chapter 5: Wygol Village
  55. Castlevania Lords of Shadow chapter 4: Mountain Fortress
  56. Castlevania Lords of Shadow 2 - Soldier's Diaries: Dream of Marcus "The Loyal"

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Discussion threads involving Alucard (Lords of Shadow)
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