Alphonse is an automaton and a former sky pirate. After a quick skirmish with Otus and Geddy after attempting to steal Otus' Owl Cloak, he is abandoned by his shipmate, Dirk, and soon becomes friends with Otus. Despite his former occupation, he is, in fact, a very friendly person in general, and reveals that he was forced into becoming a pirate by Molstrom to protect his own life, but is now willing to help Otus prevent Molstrom from obtaining the Hex Relics and taking over the skies.
Powers and Stats
Age: Over 900 years old
Classification: Automaton, Former Sky Pirate
Striking Strength: Small Building Class+
Durability: Small Building level+
Stamina: Limitless, being an automaton
Range: Tens of meters with his shotgun
Standard Equipment: His shotgun, A Fire Drive
Intelligence: At least Above Average
Weaknesses: He cannot fly, and typically relies on Otus for higher mobility. His shotgun typically requires him to get up close and personal with his enemies in order to hit them, and it has a fairly lengthy recharge time between shots
- Shotgun: His shotgun is able to make a large, short-ranged blast, which is further enhanced by equipping the Fire Drive, as well as extending the range slightly. He can also fire separate fireballs in a fan spread from his gun, and he can light a small fire on the end of his shotgun, which can be helpful for a small source of light and burning away dry plants upon contact.