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This is it, Matsu. Straight on to Nippori. They think they got us beat. That it's impossible for us to win. Impossible for me to make them pay... But nothing's impossible when you're too stubborn to surrender!

In a long forgotten place - Babylonia
The king was forged with fists of steel and the heavens quaked
To defeat and destroy the evil that now comes
Furious and righteous, lead the way!
Hearts aflame with purpose true, call him to the fight
The king of kings, Steel Titan - we'll give him our all!

Summary

Akira Tadokoro is one of the eight protagonists of LIVE A LIVE, and the main protagonist of the chapter "The Outsider". Gifted with psychic and psychokinetic abilities, Akira finds himself trying to stop a biker gang from kidnapping kids only to find himself involved in a government plot to sacrifice thousands of humans to the deity Odeo, who would then go on to assimilate the rest of humanity. With his attempts to prevent it failing Akira manages to gain control of the Steel Titan mech in a last ditch attempt to fight it, and manages to save the world in one final fight.

After this, he is taken from his time alongside six others by the Lord of Dark, Odio, and is among the ones who contribute to his defeat.

Powers and Stats

Tier: 9-A, 8-A with the Steel Titan | At least 7-C

Name: Player-chosen, default is Akira Tadokoro

Origin: LIVE A LIVE

Gender: Male

Age: Late teens

Classification: Human, Esper

Powers and Abilities:

Superhuman Physical Characteristics, Social Influencing (Convinced Oersted of his folly in one short speech), Accelerated Development (Shows much greater growth under battle than most playable characters in Live A Live: Mimic Mammet, Hasshe, Uranus, Matsu and Beru all get significantly less stats by leveling than him while Pre-training Earthen Heart Inheritors, Hasshe, The Prisoner and Matsu cannot develop new moves. Comparable in development speed to Oboromaru, Masaru Takahara and the Earthen Heart Inheritor who have all showcased feats of superhuman learning speed or prowess), Expert Brawler, Telepathy, Empathic Manipulation, Mind Manipulation (Akira can read people's minds, communicate with them telepathically and mess with them in a variety of ways, such as make them think certain thoughts such as making them think about their mothers with Mother's Shame, which renders them unwilling to fight. While those very familiar with it can resist his telepathy, most people don't even realize their mind is being read or affected. He can also read the minds of ghosts, animals and even robots like Cube), Telekinesis (Capable of making objects move with his mind), Perception Manipulation and Pain Manipulation (Can damage foes just with telepathic attacks), Healing (Akira can also force himself and others to think positive thoughts to restore health with Self-care and Healing Touch), Teleportation (Can teleport himself and others away from danger, though he does not have full control over this and sometimes ends up in places he doesn't wish to warp to), Statistics Reduction (Can lower foes' statistics with various moves), Fear Manipulation (Can cause enemies to feel fear with Behind You, show them images of their own death terrifying enough to freeze them and greatly lower their statistics with Six Feet Under or cause them to see death and doom in every corner with The Devil's Due), Sleep Manipulation (Can put enemies to sleep and slow them down with Sleep in Heaven), Fire Manipulation (Can summon pillars of fire with Feel The Heat), Holy Manipulation (Can inflict Divine damage with attacks such as Guardian Angel), Ice Manipulation and Paralysis Inducement (Can summon thick spikes of ice and paralyze foes with Cold Day in Hell), Status Effect Inducement (Can confuse foes with The Devil's Due), Petrification, Status Effect Inducement, Sleep Manipulation, Paralysis Inducement, Poison Manipulation and Statistics Reduction (Judgement Day can inflict all status effects in the game and greatly lower enemy stats), Technology Manipulation (Could control the Steel Titan, a mech that can be only operated via psychokinesis, with normal humans being incapable of piloting it), Attack Reflection and Non-Physical Interaction (Should be able to replicate a matango-drunk Matsu's feat of using his psychokinesis to reflect energy blasts, as he could replicate the even more impressive feat of piloting the Steel Titan), Supernatural Willpower and Rage Power (Enraged by his friend and mentor Matsu's sacrifice, Akira managed to use his psychic powers to pilot the Steel Titan, which he previously had been unable to. Stated by Odio to derive his strength from anger), minor Transformation and Aura (When employing his powers to the fullest, Akira's hair glows golden, his clothes begin to hover and he gives off a rainbow light), Resistance to Life Absorption, Sense Manipulation, Mind Manipulation (Naturally resistant to Spirit elemental attacks which include health-draining attacks such as Bloodlust, telepathic attacks such as many of his own, Cube's Packet Loss which attacks the target's sense of hearing and other status effect moves. Note that this only reduces damage suffered from these attacks and doesn't lessen the odds of being afflicted by the statuses themselves)

Large Size (Type 1), Flight (Shown here), Danmaku and Explosion Manipulation (Marduk's Rage unleashes a storm of bombs upon Akira's foes), Acrobatics and Martial Arts (Can perform leaping kicks with Babylon Stomp), Statistics Reduction (Babylon Stomp and Marduk's Rage lower foes' statistics), Energy Projection and Temperature Manipulation (Can unleash two burning beams of energy with Halogen Laser), Energy Manipulation (Gathers energy around its fist when performing Metal Strike)

Explosion Manipulation (With Napalm Grenades and Fragmentation Grenades), Fire Manipulation (With Napalm Grenades), Healing and Statistics Amplification (Can heal himself allies and increase statistics with healing items such as Misawa Special), Purification (Can heal himself and allies and remove status effects with healing items such as Guts and Glory Special), Smoke Manipulation and Poison Manipulation (Poison Spray unleashes a cloud of toxic gas), Electricity Manipulation and Paralysis Inducement (Can attack with a variety of electric moves with up to 5 million volts of power, paralyzing foes as well. Goldfish Shot immobilizes foes' limbs), Plasma Manipulation (With Plasma Spark), Earth Manipulation and Statistics Reduction (Savage Shot lowers enemy stats as well as hurting them with a volley of large rocks), Status Effect Inducement (Can render enemies woozy with Lacquer Mist), Animal Manipulation (With Goldfish Shot and Chick Shot), Explosion Manipulation, Petrification and Status Effect Inducement (Chick Shot shoots explosive chicks that can petrify foes or afflict them with vertigo), Temperature Manipulation (With 100 Volt Laser), Elasticity (Bounce Punch is an upgraded version of Taroimo's normal attacks which see him extending his arms to attack foes with the bowling balls at their end), Resistance to Sleep Manipulation (Taeko's Secret Stash grants resistance to Sleep), Water Manipulation and Ice Manipulation (Shampoo Hat grants resistance to Water elemental attacks, which also include attacks based on ice or other types of liquids, such as Lacquer Mist)

{{#tag:tabber|Inherent Abilities= All previous abilities plus Light Manipulation (Brion cleared away an aura of darkness when Hasshe first picked it up). Sealing Negation (Brion can be used to open sealed passages, with both Hasshe in the Middle Ages chapter and the protagonist of The Dominion of Hate using it to unseal the entrance to Archon's Roost), Supernatural Willpower and Awakened Power (Gained a sudden boost of power and all lost health back upon attempting to deal the final blow to Sin of Odio: not only that, but during the fight they are incapable of being permanently downed unlike any other previous fight in the game. All Live A Live protagonists' final weapons are said to awaken their full potential), Weapon Mastery (Capable of utilizing throwing knives, bola and shuriken accurately), Non-Physical Interaction (Can hurt and defeat ghost enemies), Enhanced Senses (Capable of fighting in the increasingly dark Trial of Time, fighting the Jaggedy Jack boss in complete darkness), Empowerment (Akira's ultimate weapon is the Guts and Glory Glove, which according to its description "ensures victory through sheer determination alone.") |-| Items ▾= {{#tag:tabber|Abilities= All previous abilities plus Healing, Purification and Statistics Amplification (Can restore health with various consumables and reusable items, as well as remove all status effects and/or increase all stats. Saint's Bell keeps evil spirits away), Curse Manipulation, Status Effect Inducement, Poison Manipulation, Air Manipulation and Paralysis Inducement (Fuxi Feathers can be utilized to curse foes with misfortune and afflict them with poison and paralysis), Damage Transferal (Someone using Magicked Wood can heal an ally by transferring their own HP), Weapon Creation and Danmaku (Bird-of-Paradise Tailfeather summons showers of bladed shards), Sound Manipulation (Thump Drum can harm enemies with a painful noise), Information Analysis (Rock of Rocks allows one to scan enemies), Animal Manipulation (The Cola Bottle shoots out lizards that deal incredible damage), Absorption (Bottle Gourd drains the health of enemies to heal the wielder), Adhesive Manipulation, Statistics Reduction and Poison Manipulation (Shinobi Birdlime ensnares the feet of foes, poisons them and weakens their attributes), Blessed, Fire Manipulation and Fear Manipulation (Can summon a fiery inferno that inflicts the Fear status through the blessing of an Enma Charm), minor Curse Manipulation and Absorption (The Muramasa is said to be a cursed blade that feeds on the life of those who wield it), Water Manipulation (Sujin Scale can call upon a tidal water at will), Fire Manipulation (With Bottled Fire), Explosion Manipulation (With Dynamite), Blessed (Divine Armor is said to bear the blessing of an ancient divinity), Empathic Manipulation (Apple of Eden can be used to Charm foes), Unholy Manipulation, Smoke Manipulation, Statistics Reduction and Status Effect Inducement (The Shroud of Demons is a blasphemous relic capable of summoning demonic mists that weaken and confuse enemies), Fire Manipulation (Blood of Amon will set the ground ablaze when spilt), Poison Manipulation (Blood of Bael will poison the ground when spilt), Summoning and Necromancy (Solomon's Thighbone summons forth a mage that commands the dead), Dream Manipulation (Those who wear the Helm of Nightmares are haunted by nightmares so terrible they will never be able to sleep), Holy Manipulation (With various items such as Holy Water), Petrification (Eye of Argos can be used to petrify foes) |-| Resistances= All previous resistances plus Water, Fire, Electricity and Poison Absorption (Capable of absorbing damage from Water, Fire, Electricity or Poison tiles with the right equipment), Damage Reduction (Through equipment, can obtain a resistant to Martial, Agile, Thrusting, Slashing, Blunt, Grappling or Projectile-type damage), Resistance to Petrification and Death Manipulation (Through equipment, can resist Petrification, which also includes other generic, instant-kill attacks), Paralysis Inducement, Poison Manipulation, Status Effect Inducement, Pressure Points, Empathic Manipulation, Fear Manipulation (Through various pieces of equipment, can obtain resistance to Paralysis, Poison, Intoxication, Restraint/Snare, which immobilize one's limbs, Stun, Charm, Vertigo, Terror, Confusion and Fury), Fire Manipulation, Magma Manipulation, Temperature Manipulation (Through equipment, can resist Fire elemental attacks, which as well as fire include other heat-based attacks such as lasers and lava-based attacks), Air Manipulation, Fragrance Manipulation, Electricity Manipulation, Plasma Manipulation (Through equipment, can resist Wind elemental attacks, which also include farting attacks as well as various electric ones and Plasma Spark), Earth Manipulation, Vibration Manipulation (Through equipment, can resist Earth elemental attacks, which also include shockwave-based attacks such as Worldbreaker's Wrath and Manchu-Han's Imperial Feast), Holy Manipulation, Sound Manipulation (Through equipment, can resist Divine elemental attacks which also includes sound-based ones such as Pogo's Big Shout or Beru's Sing Hurt), Unholy Manipulation and Darkness Manipulation (Through equipment, can resist Demonic elemental attacks which includes attacks related to Odio, such as Archon's Mark, as well as general darkness attacks such as Akira's fear-based attacks and Streibough's [[w:c:live-a-live:Black Abyss|Black Abyss]) }}

}}

Attack Potency: Small Building level+ (Capable of fighting foes that can injure him), Multi-City Block level with the Steel Titan (Can output this much energy with Babylon Stomp. Caused an earthquake upon activating and its Halogen Laser scorches the asphalt underneath it without even touching it, just by being near it) | At least Town level (Contributed in the defeat of Sin of Odio, who wields the combined strength of every other incarnation of Odio)

Speed: At least Athletic Human movement speed (Can easily outrun trained guards), Subsonic combat speed with Subsonic+ perception (Comparable to foes that can avoid Taroimo's electric attacks), Relativistic combat speed and Speed of Light attack speed with the Steel Titan (Can fight Odeo, who can avoid its Halogen Laser attack) | At least Athletic Human movement speed, Relativistic combat speed (Comparable to Sin of Odio who should at least be on par with Odeo's speed. Can dodge Cube's particle beams)

Lifting Strength: Above Average Human, Class G with the Steel Titan (Can leap with this level of force) | Class M (Can withstand grappling or pushing attempts from the likes of Pogo or Masaru Takahara)

Striking Strength: Small Building level+, Multi-City Block level with the Steel Titan | At least Town level

Durability: Small Building level+ (Withstood a small but very powerful matter transporter explosion with little damage. Can survive Napalm and Fragmentation Grenades), Multi-City Block level with the Steel Titan | At least Town level

Stamina: Peak Human. Stormed through an entire army headquarters fighting through dozens of guards, attack dogs and combat robots. | Peak Human. Took part in the fight against Odio, which, after a long climb through the danger-ridden Archon's Roost, saw two long phases of combat against him, then forced Akira to fight Odeo again and finally ended with an even harder fight against Sin of Odio

Range: Standard Melee Range, at least Tens of Meters with powers, the Steel Titan and consumable items.

Standard Equipment: Gloves | Akira's ultimate weapon is the Guts and Glory Glove, which "ensures victory through sheer determination alone."

  • Optional Equipment: A wide variety of equipment and consumable items, the Steel Titan. | A much greater variety of equipment and consumable items. (No longer has access to the Steel Titan)

Intelligence: Average.

Weaknesses: Needs to be particularly enraged to utilize the Steel Titan.

Notable Attacks/Techniques: Akira Tadokoro's moves

  • Low Kick: (Agile) "Kick an enemy below the belt."
  • Elbow Strike: (Martial) "Make an enemy eat an elbow to the face."
  • Mother's Shame: (Spirit) "Confuse enemies with thoughts of their moms so they lose their will to fight." Can temporarily inflict Charm and/or lower enemy accuracy and evasion.
  • Self-Care: (Divine) "Think happy thoughts and restore a solid amount of HP."
  • Behind You: (Spirit) "Freak out enemies so they turn around to look for other threats." Can temporarily inflict Fear.
  • Sleep in Heaven: (Divine) "Help enemies relax so they take a nap." Can cause enemies to temporarily fall asleep or pause, as well as lower their accuracy and evasion.
  • Healing Touch: (Divine) "Send an ally good vibes to restore a small amount of HP."
  • Six Feet Under: (Demonic) "Show enemies their impending death so they back off." Can temporarily immobilize foes' legs as well as lower their attack, speed, accuracy and evasion.
  • Feel The Heat: (Fire) "Channel anger into pillars of flame to make enemies pay."
  • Guardian Angel: (Divine) "Punish attacking enemies with a vision of an avenging angel." Counter only.
  • Cold Day in Hell: (Water) "Harness ice cold rage to create massive ice spikes to freeze enemies." Can temporarily paralyze foes and lower their speed.
  • Holy Smackdown: (Martial) "Get righteously pissed off and punch an enemy in the face." Can inflict enemies with pause temporarily.
  • The Devil's Due: (Demonic) "Screw with enemies so they see death and doom in every shadow." Can temporarily inflict paralysis or lower evasion and accuracy.
  • Judgment Day: (Divine) "Force enemies to see the end of the world and beg for mercy." Can inflict Petrification, Intoxication, Sleep, Paralysis, Poison. Restraint, Snare and Pause and lower all enemy stats greatly.

The Steel Titan's attacks

  • Metal Strike: (Martial) "Punish a fiend with the fist of an angry metal god-king."
  • Babylon Stomp: (Agile) "Leap into the sky and descend upon an enemy with the full weight of an ancient Babylonian god-king." Can temporarily lower enemy Defense.
  • Marduk's Rage: (Projectile) "The Steel Titan attacks the target by launching a barrage of ten missiles." Can temporarily lower enemy attack.
  • Halogen Laser: (Fire) "Lay waste to fiends with a beam of energy that burns all in its path."

Key: In "The Outsider" | In "The Dominion of Hate"

Notable Matchups

Victories:

Losses:

Inconclusive:

Discussions

Discussion threads involving Akira Tadokoro
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