“ | I was too obsessed with power. Ever since I lost Miki, that's all I've cared about. I thought that if I was strong enough, I could protect anyone. But I was wrong... And now You're gone too... I'm such an idiot. In battle, there's always a chance of dying... I knew that! But I was so focused on fighting that I didn't notice anything else! It didn't matter how tough I was! Look what happened! | „ |
~ Akihiko's grief over the loss of Shinjiro |
Summary
Akihiko Sanada is a playable character in Persona 3. Growing up in an orphanage alongside his best friend Shinjiro and younger sister Mikki. Mikki one day died in an orphanage fire and by that grief and powerlessness, Akihiko vowed to become stronger eventually encountering Mitsuru Kirijo and joining S.E.E.S.
By Persona 4 Arena, Akihiko had moved past his sister's death and later Shinjiro's as well, travelling the world to train and become stronger as to help Mitsuru's new organization of Shadow Hunters: The Shadow Operatives.
Powers and Stats
Tier: Low 2-C, higher with Willpower | 1-A, higher with Willpower | 1-A, higher with Willpower
Key: Mid-Game | Late-Game / The Answer | Persona 4 Arena
Name: Akihiko Sanada
Origin: Persona 3
Gender: Male
Age: 17-18 (P3), 20 (P4A)
Classification: Human, Persona User, Member of SEES, Shadow Operative, The Two Fisted Protein Junkie
- Base: Superhuman Physical Characteristics, Weapon Mastery (Boxing Gloves), Martial Arts (Akihiko is a pro boxer), Supernatural Willpower, Empowerment, and Reactive Power Level (In times of dire need, Persona users can massively increase their strength to the point to where those who previously stomped them can be overwhelmed by their sheer aura. Persona users can manifest new abilities and force their Persona's to evolve mid-fight, and change the tides of battle)
- With Persona: Cognitive Physiology (Persona), Large Size (Type 5), Magic, Self-Sustenance (Type 1), consisting of Electricity Manipulation, Statistics Reduction (with Tarunda/Rakunda/Sukunda, Akihiko can reduce his opponents strength, durability, and speed), Healing (with Dia sklls), Damage Boost (with Elec Amp, Power Charge, and Fist Master), Status Effect Inducement (with Brain Shake, Akihiko can inflict confusion), Probability Manipulation (with Conqueror Title, he can increase critical hit rates)
- Resistance and Affinities: Resistance and Invulnerability to Electricity Manipulation
- Optional Items: Fire, Ice, Electricity, Wind, Explosion, Energy, Curse, Darkness, Holy, Light, and Death Manipulation (W/ various gems), Resistance Negation (w/ Megido gems), Status Effect Inducement (w/ various weapons), Healing (w/ various items), Attack Reflection (w/ Mirrors), Statistics Amplification (w/ various equipment and Sutras), Damage Boost and Empowerment (w/ various equipment), Debuff Negation (w/ Dekaja Gem), Statistics Reduction (w/ Dekunda Gem). Invulnerability and Law Manipulation (With the Omnipotent Orb, the laws of the universe are warped and manipulated to enforce the law that no harm can be enacted on the user)
Attack Potency: Universe level+ (Comparable to the Late Game Phantom Thieves) | Outerverse level (Aided in the battle against Erebus and Nyx Avatar) | Outerverse level, higher with Willpower (As a Shadow Operative, he's superior to his previous state)
Speed: Speed of Light Reactions and Combat Speed, FTL Reactions and Combat Speed with Willpower (Relatively equal to the Mid-Game Phantom Thieves) | Immeasurable Reactions and Combat Speed | Immeasurable Reactions and Combat Speed
Lifting Strength: Class M (Should be comparable to Ren Amamiya, who could do stand against Cognition Wakaba's blasts, which can blow away dozens of gold blocks), higher with Willpower | Immeasurable (Took hits from Elizabeth, and Nyx's Avatar), higher, with Willpower | Immeasurable (Took hits from True Nyx, could stand despite Nyx's passive gravity), higher with Willpower
Striking Strength: Universe level+, higher with Willpower | Outerverse level, higher with Willpower | Outerverse level, higher with Willpower
Durability: Universe level+, higher with Willpower | Outerverse level, higher with Willpower | Outerverse level, higher with Willpower
Stamina: Superhuman. Can fight constantly despite the stamina-draining atmosphere of the Dark Hour.
Range: Hundreds of Meters with his bow, Several Kilometers with Persona skills.
Standard Equipment: His evoker, and his Evil Gloves.
Intelligence: Above Average (Is a 3rd year at Gekkoukhan High School, one of the best schools in Japan)
Weaknesses: He and his Persona are weak against ice attacks.
Notable Attacks/Techniques:
Persona Summoning: The ability to utilize Personas, powerful manifestations of the mind and soul. Personas can move and attack independently of their users, allowing for double-teaming between their user and the equipped Persona. Each Persona has a set of elemental affinities, which also apply to their user while the Persona is equipped. Unlike the respective casts of Persona 4 and 5, the cast of Persona 3 can use their Personas in reality. Akihiko's initial Persona is Polydeuces, and his ultimate Persona is Caesar.
- Ziodyne: Heavy electric damage to one enemy.
- Maziodyne: Heavy electric damage to all enemies.
- Thunder Reign: Deals severe electric damage to one Enemy and paralyzes them.
- Gigantic Fist: Deals heavy strike damage to one enemy.
- Diaharan: Restores 100% HP.
- Masukunda: Decreases all enemies hit/evasion rate.
- Matarunda: Decreases all enemies attack.
- Marakunda: Decreases all enemies defense.
- Megidolaon: Severe Almighty damage to all enemies.
- Power Charge: Doubles physical damage for one turn.
- Mind Charge: Doubles magical damage for one turn.
- Thunder Fists: Akihiko imbues himself with electricity, granting him enhanced attacks and the ability to induce paralysis in foes.
- Earth Breaker: Akihiko draws his target into Caesar's Globe, before following suit at terminal velocity; punching them with a powerful straight.
Notable Matchups
Victories:
Losses:
Inconclusive:
Discussions
Discussion threads involving Akihiko Sanada |