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YuuriColored.png

I'll take over Yuuri's life. Turn me...turn me...Into Yuuri!!

Airi.png

If they knew why didn't they save her?

Why did they murder Yuuri!?"

And here I said to Yuuri's murderers...

'Thank You'!

Nie Bluhen Herzen.png

Yuuri, I'm sorry. The life that you gave me has-

~ The Deciphered Speech of her Runes

Summary

The first antagonist of Puella Magi Kazumi Magica, appearing in both Volumes One and Two, she was responsible for the Evil Nut spreading across town. Originally a sickly girl who was healed by the wish of her best friend, Airi would be attacked by a witch but saved by the Saints. It was only after the battle that she found out that witch had been Yuuri, and began her quest for vengeance.

As part of her wish, she became Yuuri, explaining her impressive power for a magical girl. This also implies that her shapeshifting might be her main magic, but she seems to rarely use it if at all.

Powers And Stats

Tier: At least 7-B | At least 7-B

Name: Airi Anri, Yuuri Asuka (Took the identity of the real Yuuri as part of her wish).

Origin: Puella Magi Kazumi Magica

Gender: Female                                                                                                            

Age: Unknown, somewhat younger than Yuuri Asuka and the Pleiades Saints.

Classification: Magical Girl | Witch

Powers and Abilities: Puella Magi Physiology, Summoning via Como Forte (Summons a large construct of a bull used to ram into her enemies), Creation (Can create cuffs from her surroundings capable of restraining even an early Kazumi Subaru), Shapeshifting (Transformed into Satomi Usagi to trap Kazumi Subaru on her own), Teleportation (Teleported after her first battle in Volume One against the Pleiades Saints), Stealth Mastery (Had been following the Pleiades Saints in their multiple battles in the first volume without being caught), possibly Spatial Manipulation via Il Triangolo, Corruption via Magica Arrabbiata / Evil Nuts (Non-Physical, corrupts enemies into a Witch with resistance towards Extrasensory Perception), likely has the abilities of the original Yuuri. | All previous abilities but greater (Such as the ability to teleport her enemies as well), Witch Physiology (Puella Magi), Chain Manipulation (Capable of controlling dozens of chains strong enough to impale Kazumi Subaru and torment the Pleiades Saints), possibly pseudo-Poison Manipulation (Enemies who enter Arzt Kochen's barrier are pumped with so much anesthesia that they die; by becoming Yuuri, Airi's witch should also have the same ability and the Saints were also shown to be knocked out from entering her barrier), minor Body Control (The witch's hair, although are actually parts of a defibrillator, can be used like a whip).

Attack Potency: At least City level (Her main attack, Como Forte would have significantly injured Kazumi had it not been halted by the Pleiades Saints. Managed to knock out Kazumi and heavily injure the Pleiades in a surprise attack shortly after they freed Umika and Karou). | At least City Level (Her chains managed to completely impale Kazumi and even her hair when used as a whip injured her).

Speed: At least Massively Hypersonic (Managed to completely dodge Figri Del Toano from four of the Pleiades Saints, something that Kazumi Subaru had to take head on).

Lifting Strength: Class 50 (Capable of restraining Kazumi Subaru twice, with the second time restraining a transformed and on-guard Kazumi).

Striking Strength: Unknown, at least City Class with Como Forte (Killed a witch with her bare hands upon first becoming a magical girl and would have significantly injured Kazumi with her bull construct as well). | At least City Class

Durability: City level, possibly higher (Managed to deflect an attack from an early albeit enraged Kazumi Subaru with her gun). Higher for her Soul Gem (Soul Gems tend to be the most durable part of a magical girl, as their purpose is to provide a safe, compact 'body' for magical girls according to Kyubey). | At least City level (Would have required the Pleiades Saints to use Figri Del Toano, an amplified attack that requires several of the saints, to be killed had Kazumi not used Limit Esterni).

Stamina: At least Very High, likely Superhuman (Should at least be on par with Homura Akemi, who is rated as one of the lowest in terms of stamina. Can be comparable to Sayaka Miki who is ranked slightly higher.)

Range: The soul gem can only possess the magical girl's body up to 100 meters away. Several kilometers with Extrasensory Perception (All magical girls can detect the usage of magic and the existence of curses from within their cities, sometimes even outside their own city)

Standard Equipment: Her Soul Gem, several Evil Nuts, and likely some Grief Seeds. Utilizes several Mini Uzis, a M1911, and several arrows.

Intelligence: Significantly High (Created the Evil Nut, something that could replicate the process of a Witch being born without a corrupted soul gem. Managed to trap Kazumi by replicating Satomi's personality and mannerisms to a tee and implied to have some sort of relationship with Kanna Hijiri).

Weaknesses: Destroying the soul gem would instantly kill a magical girl.

Notable Attacks and Techniques:

  • Como Forte: Airi summons a large construct of a bull capable of ramming and carrying opponents.
  • Il Triangolo: Airi attacks her opponents with bizarre triangle rays that seemingly tear or ignore space altogether.
  • Magica Arrabbiata: Also referred to as Evil Nuts, while they appear similar to Grief Seeds, upon contact with a regular humans, they transform into psuedo-witches capable of posing a threat to magical girls. Unlike regular witches, they seemingly can't be sensed by regular Extrasensory Perception. They've also been suggested to work on magical girls, as Airi used them on Kazumi without actually touching her soul gem.

  • Weapon Creation: Most Puella Magi are capable of creating weapons out of thin air using their magic. While most select specific weapons, some with a heightened mastery of their abilities can create different weapons with their own minor capabilities.
    • Telekinesis: On top of creating weapons, they can also control their weapons in the air and with no limit to how much at a time. The same applies to many weapons that they have enhanced.
  • Puella Magi Physiology: Because their bodies no longer harbor a soul, they effectively act like flesh puppets that have no real impact on the 'essence' of a magical girl. According to several interviews and in-series showings, a magical girl can have all their blood drained from their body and still fight with little impairment, or have their head torn off or shot through and still walk just fine.
    • Fusionism: When two opposing magical abilities (Like Fire Manipulation and Ice Manipulation) or opposing main abilities (Like a magical girl who wished for Creation and another who wished for Existence Erasure) combine their attacks, the result is an attack the multiplies in power. In addition, if two soul gems were to harbor the same body, the result can be them swapping control or fusing into one magical girl, albeit temporarily.
    • Extrasensory Perception: Magical Girls were shown to be capable of detecting despair and magic from within their cities as well as being able to telepathically communicate with one another. As of Magia Record, it is shown that their abilities extend well into other cities and is not limited to emotions or magic.
  • Barrier: The standard ability for most witches, the barrier is a small pocket universe that can greatly vary in terms of size made to protect the witch from the outside world, only accessible by magical girls or when witches allow access. They are based around the witch's former life's mental condition.
  • Familiar Summoning: Another standard ability, a witch can summon several familiars (or create alongside the barrier) to fight on her behalf. If they absorb enough life energy, they can become duplicates of the witch itself.
  • Witch's Kiss: Witches can manipulate the mind on innocent bystanders by thought (not an actual kiss), often causing them to commit suicide or create suicidal cults.
  • Absorption: A witch can passively absorb the life energy of those who enter their barriers. However, this is a rather lengthy process.
  • Reality Warping: A witch can manipulate reality to cause issues for their enemies. This has been shown from manipulating the outsides of the barrier to attack the enemy, preventing them from even entering, or manipulate unresistant enemies themselves.

  • Feats:

    • Depicted physically stronger to an early Kazumi Subaru a myriad of times, as well as far more experienced.
      • Managed to restrain Kazumi twice, once on her own and the second time with her magic.
      • Easily knocked out and even inflicted fatal wounds on all the saints, including the aforementioned Kazumi.
      • Deflected Kazumi's direct attack with just her pistol.

    Key: Airi Anri | Nie Bluhen Herzen

    Others

    Notable Victories:

    Notable Losses:

    Inconclusive Matches

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