VS Battles Wiki
VS Battles Wiki
Air Man.png
Poor child...you should've known you can't beat me.
~ Air Man threatening Mega Man in the Archie Comics edition of their battle


Air Man is a Robot Master created by Dr. Wily specifically for combat. Despite being a relatively good-natured robot, he is an egotist who believes in fulfilling the purpose he was built for and is an infamously difficult opponent for Mega Man.

Power and Stats

Tier: At least High 6-C, likely 5-A | 6-C

Name: Air Man

Origin: Mega Man

Gender: Male

Age: His body age is unknown, A.I. seems to be based on a teenager

Classification: Robot Master

Powers and Abilities: Superhuman Physical Characteristics, Self-Sustenance (Types 1, 2 and 3), Air Manipulation, Levitation, Size Manipulation (Can change the size of his blades to block attacks), Resistance to Time Stop (All Mega Man 2 Robot Masters have a device installed that allows them to resist Flash Man's Time Stopper) | Same, plus Flight

Attack Potency: At least Large Island level+, likely Large Planet level+ (Provided a very difficult challenge for Mega Man in battle) | Island level (Should be superior to his minions, who created a typhoon of this magnitude. Fought Mega Man and the other Light numbers, was able to last for a time against Duo)

Speed: Massively FTL via power-scaling (Fought Mega Man on even ground) with Massively FTL+ travel speed via teleporters | Subsonic travel speed (Comparable to Bass), Massively FTL combat speed (Fought Mega Man)

Lifting Strength: Class T (As a combat-type Robot Master, he should not be much weaker than Mega Man) | Unknown

Striking Strength: At least Large Island Class+, likely Large Planet Class+ (Can hurt Mega Man in close combat) | Island Class

Durability: At least Large Island level+, likely Large Planet level+ (Tanked numerous attacks from Mega Man in their battle) | Island level (Can trade blows with the Light numbers, though was nearly destroyed by Duo's original form)

Stamina: Limitless due to being a Robot Master.

Range: Standard melee range. Hundreds of kilometers with air manipulation (Can produce numerous tornadoes that can easily knock Mega Man backward) | Standard melee range. Thousands of kilometers with air manipulation.

Standard Equipment: Air Shooter

Intelligence: Air Man is something of an egotist who tends to bore his comrades with long-winded speeches about his own accomplishments. Nevertheless, he is a very capable combatant who is infamous for his difficulty as a video game boss, closing the distance while firing a close-range spread of powerful tornadoes to blast Mega Man backward and deflect opposing attacks to maintain his offensive.

Weaknesses: Air Man is egotistical and weak to leaf-based attacks as they clog his propeller. His tornadoes tend to spread out in a fan-like pattern, creating blind spots when used at longer ranges.

Notable Attacks/Techniques:

  • Air Shooter: Air Man fires several small tornadoes at once which spread out in a fan pattern and deflect enemy attacks.

Key: Canon | Manga


Notable Victories:

Notable Losses:

Inconclusive Matches: