Summary
Aaron is an enemy that can appear in Waterfall. He is a brown muscular merhorse (or rather a sea horse) with a long, winding green tail and a twelve-pack.
His lines are vaguely flirty as well as creepy, and he adds a winking face to the end of every line he speaks.
Powers and Stats
Tier: 9-A
Name: Aaron
Origin: Undertale
Gender: Male
Age: Unknown
Classification: Monster, Merhorse
Powers and Abilities: Superhuman Physical Characteristics, Inorganic Physiology (Every monster in the game is stated to be made of magic), Non-Physical Interaction (Magic is shown to be capable of harming ghosts, as shown in the Mad Dummy fight where magic attacks are the only way to harm him as opposed to physical attacks), Flight, Danmaku, Soul Manipulation (Can injure the soul through damaging the body with their regular attacks), Water Manipulation (Can weaponize his own sweat), Magic
Attack Potency: Small Building level (Has an attack stats of 24, making him comparable to monsters like Tsunderplane and superior to Papyrus)
Speed: Subsonic+ (Keeps up with Frisk alongside other waterfall monsters who are superior to Papyrus)
Lifting Strength: Unknown
Striking Strength: Small Building Class (Can damage Frisk with his muscles)
Durability: Small Building level
Stamina: High
Range: Standard melee range, higher with sweat
Standard Equipment: None notable
Intelligence: Average
Weaknesses: If monsters are not determined to kill their foes, and is facing against a foe with a strong soul and has murderous intent, their defenses will weaken
Notable Attacks/Techniques:
- Flexing muscular arms move upward from the right and left sides of the bullet board. They speed up as the seconds go by.
- Sweat falls straight & diagonally from the top of the box.
Others
Notable Victories:
Notable Losses:
Inconclusive Matches: