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Aang was a male Air Nomad and the Avatar during the century-long conflict known as the Hundred Year War. His immediate predecessor was Avatar Roku, and his immediate successor is Avatar Korra.

As the Avatar of his time, he was the only person capable of using all four bending arts: airbending, waterbending, earthbending, and firebending. He was also one of a select few Avatars, and one of the first in many cycles to learn the ancient art of energybending, and the first Avatar known to have actively used the technique.

Shortly before the beginning of the Hundred Year War, Aang was frozen in an iceberg for a hundred years; he later emerged, still biologically twelve years old, into a world engulfed by war.

Powers and Stats

Tier: 9-A with Airbending, 8-C with Waterbending | At least 9-A with Airbending, 8-C with Waterbending and Earthbending | 8-B, far higher with Firebending During Sozin's Comet | 7-C | At least 7-B

Name: Aang

Origin: Avatar: The Last Airbender

Gender: Male

Age: 112 (biologically 12) in Avatar: The Last Airbender, 113-114 (biologically 13-14) in The Promise trilogy, 114-115 (biologically 14-15) in The Search trilogy, 166 at death (biologically 66)

Classification: Human Airbender, Avatar, Monk, Airbending Instructor, Air Nomad Teacher

Powers and Abilities: Superhuman Physical Characteristics, Immortality (Type 4), Skilled Acrobat, Airbending, Can breathe air), Flight, Waterbending (Any phase of water), Earthbending (Any phase of earth), Possibly Metalbending, Firebending, Lightning Redirection, Healing, Energybending (Able to manipulate another person's life energy to impart them with knowledge instantly, remove one's bending completely, or restore one's bending), Astral Projection (Able to go to the Spirit World in this state), Divine Union (Able to unite with spirits), Resistance to Bloodbending (In the Avatar State)

Attack Potency: Small Building level with Airbending (Can send people flying several meters. Can defeat regular benders with low difficulty), Building level with Waterbending (Harmed Zuko) | At least Small Building level with Airbending, Building level+ with Waterbending and Earthbending | City Block level with Bending (Can send rocks flying with this much force. Can partially block Combustion Man's explosions. Can put a decent fight with Ozai, though he was losing before he got into the Avatar state), far higher with Firebending During Sozin's Comet (Firebending is enhanced under the influence of the comet, and the comet was seen to be a turning point for the war. His firebending is this strong) | Town level (Showcased this much power against Ozai) | At least City level (Should be comparable to other adult Avatars such as Kyoshi, Roku and his successor, Korra, who was able to redirect the energy of the Spirit Energy Cannon, which vaporized a large portion of a mountain. Also comparable to Avatar Kuruk, who can throw large landmasses around)

Speed: Massively Hypersonic reactions and combat speed (Should be comparable to Korra, who can react to lightning) | Massively Hypersonic reactions and combat speed | Massively Hypersonic reactions and combat speed (Should not be any slower compared to Zuko, who managed to catch a lightning bolt) | At least Massively Hypersonic reactions and combat speed (Far superior to Ozai) | At least Massively Hypersonic reactions and combat speed

Lifting Strength: Superhuman (Lifted a rock bigger than himself, 1,300 lbs given the dimensions) | Superhuman | Unknown, Class M with Bending (Moved a large "pillar" of rock with Earthbending) | Unknown | Unknown

Striking Strength: Small Building Class with Airbending, Building Class with Waterbending | At least Small Building Class with Airbending, Building Class+ with Waterbending and Earthbending | City Block Class with Bending, far higher with Firebending During Sozin's Comet | Town Class | At least City Class

Durability: At least Wall level, Building level with Water Shields | Small Building level, Building level+ with Water and Earth Shields | City Block level with Earth Shields (Was able to tank hits from Ozai, though with some difficulty) | Town level with Shields (Tanked multiple large building attacks without any trouble) | At least City level with Shields

Stamina: High (Could train for several hours by repeatedly punching a tree despite already being severely sleep deprived)

Range: Standard melee range, Tens of meters with Bending | Standard melee range, Tens of kilometers with Bending in Avatar State

Standard Equipment: Glider Staff and Appa (his air-bison)

Intelligence: Possesses a large knowledge in World History and cultures. He has learned the bending of each element very quickly. | Has the combined knowledge of all the past Avatars.

Weaknesses: Is a pacifist by nature, He refuses to take a life and is often overly forgiving unless friends' lives are endangered. While he greatly surpasses most benders, he still has some limits, he needs earth to earth bend and water to water bend. The solar eclipse disables his fire bending and the lunar eclipse disable his water bending. He has not fully learned to metal bend and must perform martial arts to bend the material.

Notable Attacks/Techniques:

  • Air Scooter: Aang can create and ride a ball of air with his air bending.
  • Water Whip: Aang can create water whips by water bending, and secluding his arms in water.
  • Seismic Sense: After being taught this by Toph, Aang is able to sense all movement on the ground allowing for a radar of sorts.
  • Earth Armor: This technique allows Aang to coat his entire body (excluding his eyes) in a layer of earthly armor, and can even do it with crystal.
  • Avatar State: Aang taps into the cycle of reincarnation, and gains the accumulated knowledge, skill and experience of countless previous lifetimes. In addition, it dramatically augments the power of his bending, allowing him to perform feats of power that would require multiple master level bender to replicate. However, if he's killed in this state, the cycle of reincarnation is permanently broken.
  • Air Shield: In his Avatar state, he can conjure an omni-directional sphere of condensed air. This air shield protects him from melee attacks as well as elemental attacks. It also levitates Aang and allows him to fly at high speeds.

Key: Base Season 1 | Base Season 2 | Base Season 3 | Avatar State (Kid) | Avatar State (Adult)


Notable Victories:

Arvis (Fire Emblem) Arvis' Profile​​​ (7-C versions were used. Speed was equalized)

Korra (Avatar: The Last Airbender) Korra's Profile (High 8-C versions were used. Speed was equalized)

Notable Losses:

Kafuru (Senran Kagura) Kafuru's Profile (High 8-C versions were used. Speed was equalized)

Muhammad Avdol (JoJo's Bizarre Adventure) Avdol's Profile (8-C versions were used. Speed was equalized)

Inconclusive Matches:


Discussion threads involving Aang