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'''Notable Losses:'''
 
'''Notable Losses:'''
   
[https://vsbattles.fandom.com/wiki/Thread:2895217 Jack] ([https://vsbattles.fandom.com/wiki/BioShock Bioshock] ) [https://vsbattles.fandom.com/wiki/Jack_(Bioshock) Jack's Profile]  (Post-Training Joseph was used, both had all their equipment, and speed was equalized)
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[[Thread:2895217|Jack]] ([[BioShock]]) [[Jack (Bioshock)|Jack's Profile]] (Post-Training Joseph was used, both had all their equipment, and speed was equalized)
   
 
'''Inconclusive Matches:'''
 
'''Inconclusive Matches:'''

Revision as of 16:28, 25 June 2019

Joseph EoH
Hehehehehe... I played another little trick on you!
~ Joseph
Your next line is...
~ Young Joseph's catchphrase

Jojos-bizarre-adventure-all-star-battle-old-joseph-joestar-artwork
Now I think you should be able to see the difference in our fighting experience. Once your opponent starts to boast of victory, he has already lost. This is how Joseph Joestar does things. I guess I just get better with age!
~ Joseph, to the Empress
OH MY GOD!
~ Old Joseph's catchphrase

Hermit Purple
HERMIT PURPLE!
~ Joseph summoning Hermit Purple

Summary

Joseph Joestar, nicknamed JoJo, is the grandson of Jonathan Joestar and the main protagonist of Part II: Battle Tendency. Raised by his grandmother Erina, Joseph showcased the ability to use Hamon at an early age, having inherited it from his grandfather and his mother, Elizabeth, who had gone into hiding. When the Pillar Men awaken from their two thousand year slumber, Joseph must train alongside Caesar Anthonio Zeppeli in search of the power to defeat them.

Nearly five decades later, Joseph's daughter, Holly, is left on the brink of death when she develops a Stand thanks to the reappearance of Jonathan's killer, the immortal vampire DIO. Awakening a Stand of his own, Joseph sets out alongside his grandson Jotaro Kujo and the rest of the Stardust Crusaders in order to kill DIO before Holly succumbs to her own power.

Another decade later Joseph would later arrive in Morioh, meeting his illegitimate son, Josuke Higashikata, whilst aiding the town in the hunt for serial killer Yoshikage Kira.

Powers and Stats

Tier: 8-C | 8-C | 8-C, 10-C with Hermit Purple

Name: Joseph Joestar, "JoJo"

Origin: JoJo's Bizarre Adventure Part II: Battle Tendency

Age: 18/19 (Battle Tendency) - 68 (Stardust Crusaders) - 79 (Diamond is Unbreakable) - 91 (Stone Ocean)

Gender: Male

Classification: Human, Stand User

Powers and Abilities: Superhuman Physical Characteristics, Body Control, Mastery of Hamon/Ripple (Empowers his body with solar energy and can transfer it towards objects and people. This can be used to harm any opponent weak to sunlight through contact with any living or non-living thing charged with Hamon), Durability Negation (via Hamon), Non-Physical InteractionWater Manipulation, Magnetism Manipulation, Mind Control and Biological Manipulation, Healing (Of himself and others), Regeneration (Low-Mid, comparable to Jonathan who can heal a broken neck and broken bones), Resistance to Poison (Can eject poisonous substances out of his body), Regeneration Negation (Against opponents weak to sunlight)

Powers and Abilities: Superhuman Physical Characteristics, Body Control, Mastery of Hamon/Ripple (Empowers his body with solar energy and can transfer it towards objects and people. This can be used to harm any opponent weak to sunlight through contact with any living or non-living thing charged with Hamon), Durability Negation (via Hamon), Non-Physical Interaction (Hamon can be conducted via stands which are non-corporeal; DIO/The World had to pull a punch against Joseph who had his body wrapped in Hamon), Water Manipulation, Magnetism Manipulation, Mind Control and Biological Manipulation, Healing (Of himself and others), Regeneration (Low-Mid, comparable to Jonathan who can heal a broken neck and broken bones), Resistance to Poison (Can eject poisonous substances out of his body), Regeneration Negation (Against opponents weak to sunlight), Hermit Purple (which has Clairvoyance, Selective Intangibility, Non-Corporeality and Invisibility)

Attack Potency: Building level+ (Capable of drawing Straizo's blood twice, should be comparable to his grandfather), can ignore conventional durability with Hamon | Building level+ (Much stronger than before, fought and defeated both Esidisi and Wamuu) | Building level+, Below Average Human level with Hermit Purple (DIO stated it was one of the weakest Stands, and broke out of it easily)

Speed: Hypersonic (Dodged Straizo's Space Ripper Stingy Eyes at point blank-range, which, as high-pressure liquid jets, should move at around Mach 3 at the least) | Hypersonic with Massively FTL reactions (Avoided being castrated by a laser and matched Kars) | Hypersonic with Massively FTL reactions (Reacted to and blocked a slash from Silver Chariot), Massively FTL with Hermit Purple (It caught up to High Priestess inside of Polnareff at the same speed as Hierophant Green)

Lifting Strength: At least Superhuman (Comparable to Jonathan Joestar)

Striking Strength: Building Class+ | Building Class+ | Building Class+

Durability: Building level+ | At least Building level+ (Survived fights with Esidisi, Wamuu, and Kars) | At least Building level+

Stamina: Very high, Joseph succeeded in completing his Hamon training alongside Caesar, and Lisa Lisa stated that he'd have to easily run 100km while wearing his breathing mask.

Range: Standard melee range, extended melee range with clackers, potentially much further with other weapons and Hamon | Standard melee range, several meters with Hermit Purple

Standard Equipment: His clackers, in addition to a number of other weapons, such as a Tommy gun and grenades. | His Stand, Hermit Purple.

Intelligence: Genius. Joseph's greatest weapon is his cunning and resourceful mind, which he uses to deceive and mislead his opponents by any means necessary. He can quickly analyze them and take note of every small detail to accurately guess their recent activities, and even more impressively, predict their next words. This allows him to easily psych out and confuse his opponents, many of whom underestimate Joseph due to his casual demeanor. In combat, Joseph makes use of everything available to him in his surroundings in addition to stage magic tricks such as prestidigitation to catch his opponents off guard, with attacks from unexpected angles and with any tool available. Oftentimes, he uses multiple tricks, intending one to be caught before it goes off, with a more subtle one waiting for its moment underneath. When possible, he prepares for fights ahead of time, heavily arming himself in wait for his fight with Straizo and immediately gunning him down, and using his sleight-of-hand tricks to hit him with clusters of grenades. Joseph has absolutely no problem fighting dirty and excels in thinking on the spot, and will not hesitate to simply run away if all else fails. He has even outsmarted the brilliant Pillar Men, who can comprehend complex technology and learn new languages within seconds, including strategic geniuses like Esidisi and Wamuu. His mind isn't the same in his old age, but Joseph still remains clever as always.

Weaknesses: Joseph must maintain a steady breathing rhythm to utilize Hamon, and if his breathing is cut off, he will be incapable of utilizing it. As he ages, Joseph becomes increasingly stubborn and, as a result of neglecting his Hamon training, is less skillful in its use.

Notable Attacks / Techniques:

  • Hamon: Joseph was born with the ability to use the Hamon, also known as Sendo and the Ripple, thanks to his heritage, being the grandson of Jonathan Joestar and the son of Lisa Lisa. Drawing from the light of the sun and the steady breathing of its user, Hamon energy is used to combat beings of darkness such as zombies, vampires, and the Pillar Men. A user of Hamon can channel it through all sorts of objects, animate or inanimate, to reach a target. Liquids conduct Hamon especially well, but as it is reliant on the user's breathing, if this is cut off, the Hamon cannot be utilized.
    • Clackers: In an attempt to come up with a technique able to harm even the Pillar Men, Joseph developed a style of combat centered around toy clackers. When infused with Hamon the clackers become dangerous weapons, capable of storing and building hamon through repeated swinging and clacking whilst violently discharging when coming in contact with an object. 
    • Rebuff Overdrive: Joseph focuses large amounts of his Hamon into the points of his elbows whilst delivering a powerful strike, causing it to be more effective than any ordinary attack due to the energy being channeled into a single point. It's capable of piercing the skin of even the Pillar Men, who are already durable enough to resist and ignore most Hamon based attacks.
    • Zoom Punch: Just like his grandfather, Joseph uses the natural rejuvenation and pain nullification associated with Hamon to temporarily dislocate his shoulder and arm in order to extend his reach and strike opponents from a distance.
    • Hamon Hair Attack: Joseph infuses strands of his hair with the Hamon, rendering them hard enough to block incoming projectiles and potentially forming a wall of Hamon-empowered hair to protect himself.
  • Hermit Purple: Old Joseph's Stand, which he gained as a result of DIO's usage of the Stand Arrow. Manifesting as a cluster of thorny purple vines, wrapped around his arm, Joseph can use his Stand as a rope, whether to swing from place to place or tie up opponents. He can also use it to channel Hamon.
    • Spirit Photography: Joseph can utilize Hermit Purple to take a psychic image of a far-off location or individual by destroying a camera, producing a photograph of the target. Alternatively, by connecting Hermit Purple to a television, he can display his thoughts or communicate messages to others by flicking through random channels to form a sentence from dialogue. It can even conjure a map on a substance such as dust or ash, showcasing the path to a desired item.
  • Secret Technique: The ultimate technique passed down the Joestar family, which Joseph only uses as a last resort, when no other options are available. The technique is simply running away.

Key: Pre-Training | Post-Training | Stardust Crusaders

Gallery

Others

Notable Victories:

Cure Dream (Pretty Cure) Dream's Profile (Both were using their first keys)

Jonathan Joestar (JoJo's Bizarre Adventure) Jonathan's Profile (8-C versions were used)

Thunder McQueen (JoJo's Bizarre Adventure) Thunder's profile (Joseph knew how Highway to Hell works)

Edward Elric (Fullmetal Alchemist) Edward's Profile (Speed was equalized)

Yang Xiao Long (RWBY) Yang's Profile (Post-Training Joseph vs Vol 1-3 Yang, speed was equalized)

Chelshia (Khimera: Destroy All Monster Girls) Chelshia's Profile (Pre-Training Joseph was used, and speed was equalized)

The Joker (DC Comics) The Joker's Profile (Part 2 Joseph was used, and speed was equalized)

Kars (JoJo's Bizarre AdventureKars' Page (Part 3 Joseph and Base Kars were used and speed was equalized)

Notable Losses:

Jack (BioShock) Jack's Profile (Post-Training Joseph was used, both had all their equipment, and speed was equalized)

Inconclusive Matches: