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'''Powers and Abilities:''' [[Superhuman Physical Characteristics]], [[Body Control]], [[Flight]], [[Enhanced Senses]], [[Self-Sustenance]] (Types 2 and 3), [[Electricity Manipulation]], [[Stealth Mastery]], [[Weapon Mastery]], [[Resistance|Extreme Resistance]] to [[Acid Manipulation]], [[Soul Manipulation]], [[Ice Manipulation]], [[Electricity Manipulation]], [[Poison Manipulation]], and [[Fire Manipulation]] | All previous abilities plus [[Martial Arts]] | All previous abilities plus [[Large Size]] (Type 0)
 
'''Powers and Abilities:''' [[Superhuman Physical Characteristics]], [[Body Control]], [[Flight]], [[Enhanced Senses]], [[Self-Sustenance]] (Types 2 and 3), [[Electricity Manipulation]], [[Stealth Mastery]], [[Weapon Mastery]], [[Resistance|Extreme Resistance]] to [[Acid Manipulation]], [[Soul Manipulation]], [[Ice Manipulation]], [[Electricity Manipulation]], [[Poison Manipulation]], and [[Fire Manipulation]] | All previous abilities plus [[Martial Arts]] | All previous abilities plus [[Large Size]] (Type 0)
   
'''[[Attack Potency]]:''' '''Small building level''' (Even juvenile Arrowhawks can contend with base-form adventurers capable of using sorceries like Burning Hands) | '''Small Building level''' (Comparable to low-level adventurers capable of using Immolation and Fireball) | '''Large Building level+''' (Comparable to users of [[User blog:WeeklyBattles/Some D&D Calcs|Dawn]] and other mid-level spells)
+
'''[[Attack Potency]]:''' '''Small Building level''' (Even juvenile Arrowhawks can contend with base-form adventurers capable of using sorceries like Burning Hands) | '''Small Building level''' (Comparable to low-level adventurers capable of using Immolation and Fireball) | '''Large Building level+''' (Comparable to users of [[User blog:WeeklyBattles/Some D&D Calcs|Dawn]] and other mid-level spells)
   
 
'''[[Speed]]:''' '''Subsonic''' (Comparable to adventurers capable of dodging point-blank arrows) | '''Hypersonic+''' with '''High Hypersonic+''' reactions (Comparable to those capable of dodging [[User blog:Qawsedf234/D&D lightning dodge|Call Lightning]])
 
'''[[Speed]]:''' '''Subsonic''' (Comparable to adventurers capable of dodging point-blank arrows) | '''Hypersonic+''' with '''High Hypersonic+''' reactions (Comparable to those capable of dodging [[User blog:Qawsedf234/D&D lightning dodge|Call Lightning]])
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'''[[Lifting Strength]]:''' '''Peak Human''' (An infant Arrowhawk can drag over 440 kg should it need to) | '''Class 1''' (Adult forms can drag an increased weight of nearly 800 kg) | '''Class 5''' (Can drag over 4.7 metric tons due to its massive size)
 
'''[[Lifting Strength]]:''' '''Peak Human''' (An infant Arrowhawk can drag over 440 kg should it need to) | '''Class 1''' (Adult forms can drag an increased weight of nearly 800 kg) | '''Class 5''' (Can drag over 4.7 metric tons due to its massive size)
   
'''[[Striking Strength]]:''' '''Small building level''' | '''Small Building Class''' | '''Large Building Class+'''
+
'''[[Striking Strength]]:''' '''Small Building Class''' | '''Small Building Class''' | '''Large Building Class+'''
   
'''[[Durability]]:''' '''Small building level''' (Superior to beings capable of tanking base-form Adventurer attacks) | '''Small Building level''' (Vastly superior to previously, can somewhat tank low-level spells such as Fireball) | '''Large Building level+''' (Can tank attacks on the level of Dawn)
+
'''[[Durability]]:''' '''Small Building level''' (Superior to beings capable of tanking base-form Adventurer attacks) | '''Small Building level''' (Vastly superior to previously, can somewhat tank low-level spells such as Fireball) | '''Large Building level+''' (Can tank attacks on the level of Dawn)
   
 
'''[[Stamina]]:''' Infinite, even whilst sleeping (optional) it continues to fly forever | Infinite | Infinite
 
'''[[Stamina]]:''' Infinite, even whilst sleeping (optional) it continues to fly forever | Infinite | Infinite

Revision as of 07:46, June 18, 2019

ArrowHawkRender
This creature has a sinuous, snakelike body with a long neck and tail. Two pairs of feathered wings extend from the body, one on the top and another on the bottom. Most of the body is covered in iridescent blue scales, with tufts of yellow feathers at the base of the neck and tail. The head has a black, toothed beak and four eyes, one pair above the beak and the other below.
~ Monster Manual 3.5e

Summary

Arrowhawks were four-winged birds of prey from the Elemental Plane of Air, and were well-known for their ability to fly and levitate indefinitely from the second they were born. Their striking blue plumage was in fact scales developed for protection.

Their physiology has adjusted itself so the Arrowhawk can twist its body easily to adjust direction without losing any speed.

Powers and Stats

Tier: 9-A | 9-A | High 8-C

Name: Arrowhawk

Origin: Dungeons and Dragons

Gender: Varies

Age: Varies

Classification: Outsider of the Elemental Plane of Air

Powers and Abilities: Superhuman Physical Characteristics, Body Control, Flight, Enhanced Senses, Self-Sustenance (Types 2 and 3), Electricity Manipulation, Stealth Mastery, Weapon Mastery, Extreme Resistance to Acid Manipulation, Soul Manipulation, Ice Manipulation, Electricity Manipulation, Poison Manipulation, and Fire Manipulation | All previous abilities plus Martial Arts | All previous abilities plus Large Size (Type 0)

Attack Potency: Small Building level (Even juvenile Arrowhawks can contend with base-form adventurers capable of using sorceries like Burning Hands) | Small Building level (Comparable to low-level adventurers capable of using Immolation and Fireball) | Large Building level+ (Comparable to users of Dawn and other mid-level spells)

Speed: Subsonic (Comparable to adventurers capable of dodging point-blank arrows) | Hypersonic+ with High Hypersonic+ reactions (Comparable to those capable of dodging Call Lightning)

Lifting Strength: Peak Human (An infant Arrowhawk can drag over 440 kg should it need to) | Class 1 (Adult forms can drag an increased weight of nearly 800 kg) | Class 5 (Can drag over 4.7 metric tons due to its massive size)

Striking Strength: Small Building Class | Small Building Class | Large Building Class+

Durability: Small Building level (Superior to beings capable of tanking base-form Adventurer attacks) | Small Building level (Vastly superior to previously, can somewhat tank low-level spells such as Fireball) | Large Building level+ (Can tank attacks on the level of Dawn)

Stamina: Infinite, even whilst sleeping (optional) it continues to fly forever | Infinite | Infinite

Range: Melee, fifteen meters via electricity beams | Unchanged | Unchanged

Standard Equipment: None notable

Intelligence: Average, the species maintains extraordinary intelligence compared to other aviary creatures but lacks any significant advantage compared to humans

Weaknesses: Extremely hesitant to go into melee combat

Notable Attacks/Techniques:

  • Electricity Beam: As the name implies, Arrowhawks have a natural ability to project electricity from their tails in order to take out enemies from afar.

Key: Juvenile | Adult | Elder

Others

Notable Victories:

Notable Losses:

Inconclusive Matches:

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